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A container that is often used to supply players with a certain amount of ammunition.
The APC lends protection from small-arms fire to infantry units in transit. An element of 20th and 21st century warfare, it is often depicted in futuristic settings.
A stationary gun that automatically shoots at targets.
Crates sometimes contain things!
A dropship usually refers to a ship that ferries troops, heavy armor, and supplies from carriers in orbit to a planet's surface. Sometimes it refers to any futuristic in-atmosphere transport that is not a helicopter or airplane.
Exoskeletons are artificial body suits that enable the wearer with inhuman strength, enhanced durability, and other superior capabilities that would be impossible to obtain otherwise.
An explosive is any weapon or device designed to cause an explosion, whether it be a frag grenade, TNT, or a nuclear bomb.
A weapon that utilizes magnetic coils to propel a metal slug at very high velocities. Its most notable appearance is in the Fallout and Stalker franchises.
A grenade is an explosive device traditionally thrown by hand, but may also be propelled by a rifle or launcher.
Considered one of the most frequent and controversial implements of destruction in video games and real life, guns are devices that fire projectiles with explosive force.
The hovertank is a highly mobile, heavily armored, direct fire weapons platform that floats by means unknown. Often capable of 'strafing' and crossing water.
A krono is an in-game item found and sold in many SOE games that can be redeemed for real-world premium subscription time (60 days).
A laser is a focused beam of light, invisible through the air without some other medium (such as smoke) to illuminate it. Lasers are often used in video games as part of a targeting system, or as an offensive weapon in their own right.
Mechs (or Mecha) are humanoid-like pilot driven vehicles often depicted in media as a combat machine. Early examples of Mech/Mecha in video games are often derived from early manga and anime as well as table-top games.
An explosive ordinance propelled by a rocket engine designed to blow an object to smithereens. A missile is often guided, in some way, to its target. For example; by laser, remote control, or computer/GPS.
A pistol is a very basic hand-held side arm, usually used in case of low ammo or tricky situations. They have appeared in many types of games.
Proximity mines are passive anti-personnel devices, often used as traps or ambushes, that detonate upon detecting the presence of a target.
A weapon that launches rockets.
Shoes have been around for thousands of years and will continue to exist as long as feet do.
The most powerful weapon at short range. Effective against Zombies, Nazis, Demons, etc. Videogame shotguns tend to have exaggerated inaccuracy at long range- real life shotguns are still fairly accurate over a decent distance, while videogame shotguns rarely go more than fifteen feet before becoming completely ineffective.
The weapon of choice for accuracy at long distances. The sniper rifle's slow rate of fire makes it ineffective for close range combat, but its high calibre round ensures that it inflicts maximum damage against the target.
A tank is generally a heavily armoured and armed, tracked vehicle designed to be at the front of a combined forces attack.
A gun turret is weapon mount designed to protect the user or mechanisms of a weapon system. The weapon itself is not a turret, but rather the protective housing of the user or mechanisms of the weapon system.
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