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Aurorans are the armor-clad daedras from the realm of Meridia.
The 3rd stage after being spotted in the Metal Gear Series.
A daedric creature associated with the Daedric Prince Mehrunes Dagon. Its head reflects physical damage.
Daedra are the inhabitants of the planes of Oblivion, sometimes thought of as demons or divine beings.
A large bipedal crocodile-headed Daedra associated with Molag Bal and just recently Mehrunes Dagon.
Demons are generally creatures of evil, usually from Hell, who are often totally untrustworthy even when they're not murdering everyone and destroying everything in their path.
Games that fit this category involve characters that can traverse different dimensions.
Dremora are soldier-class Daedra from Oblivion that serve the Daedric Prince Mehrunes Dagon. In physical form they resemble tall, heavily armored humanoids with dark skin and horns.
The ability for players to manipulate objects in the environment and use them as weapons. An example of this gameplay mechanic is Half-Life 2, in which players make use of a Gravity Gun to launch objects with deadly force.
This Atronach resembles a woman shrouded in flames. It is considerably weaker than the massive Frost Atronach.
This tag is for all games and characters that deal in the concept of gods, demigods, half-gods and the like.
Golden Saints are the spawn of Sheogorath. They inhabit the Shivering Isles, the Daedric realm of madness.
A common type of stage based around the fire and/or lava element. Often platforming heavy and inhabited by fire-based enemies.
The daedric cult dedicated to bringing Mehrunes Dagon, the Daedric prince of destruction, into Tamriel. They are the main antagonists of the game The Elder Scrolls IV: Oblivion.
Characters that are initially portrayed as evil, but eventually turn out to be good or not as serious of a threat. This also includes villains who remain evil the entire game, but contain some sense of moral goodness or ambiguity.
It may or may not be the apocalypse, but someone, somewhere, did something that really distorted the cosmic laws.
A portal is a hole in reality connected to another hole in reality, whether magical or scientific in nature, that allows a person to instantly travel incredibly vast distances simply by walking through one.
Dungeons that are generated randomly.
Games with randomly (or rather, procedurally) generated environments create new levels from predetermined pieces each time the game is played.
Scamps are lesser, cowardly daedric beings. They serve the Daedric Prince Mehrunes Dagon.
Souls are the spiritual essence of living things.
The strongest of all Atronachs, the Storm Atronach is a force to be reckoned with.
Bodyguards to the Emperor of Tamriel.
A mechanical system designed to capture or cause harm. Either the player can set traps for their enemies or others set them for the player.
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