02
Blight Club
Game Mess Mornings 05/08/24
GrubbSnax
839: Weird Bird Prison
Giant Bombcast
The Community Spotlight 2024.05.04
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The Community Spotlight 2024.04.20
Game » consists of 2 releases. Released Sep 21, 2023
Games that feature co-operative play for 4 players.
An AI companion is a computer-controlled ally who follows and aids you through your adventures or who requires your protection. The AI companion's survival is often essential to game and story progression.
Games often use iron sights to define precision shooting with non-scoped weapons.
Alert is a state a game may enter after the player has been overtly detected by enemies, and often brings increased enemy opposition (in numbers, aggression, etc.) while a cooldown timer or meter appears by which the player can gauge the expiration of Alert.
Artificial Intelligence, or AI, commonly refers to the programmed behaviors of NPCs in a game, whether it's the fact that a soldier takes cover behind a wall in Gears of War, or that townspeople cheer upon your arrival to their village in Fable.
Any game where players progress through difficult challenges that usually provide points or medals based on performance.
Currency has all forms in video games. It is used to buy characters, vehicles, weapons, and more.
The main line of distinction between victory or failure in video games, death is the process of a biological being ceasing to be alive.
Sometimes you want a challenge, sometimes you wanna coast.
Enemy Capture is a game mechanic that enables the player to capture or charm enemies. The capture mechanics and the ways enemies are used are myriad, but the effects are always beneficial to the player.
The accent of someone traditionally from England. Not to be confused with Welsh or Scottish, which are totally different despite being sometimes referred to as simply "British" accent.
A digital distribution platform operated by Epic Games.
Missions during which players are tasked with protecting a non-playable character or object from harm until a certain goal is met.
First-Person is a vantage point that attempts to simulate looking through a game character's eyes. It is most commonly found in first-person shooters, racing games, and visual novels, and to a lesser extent in other genres, such as RPGs, 3D platformers, and adventure games.
Guards guard stuff, block doors, and sometimes arrest you.
Taking advantage of computers and machinery as weapons, in solving puzzles, etc. or otherwise changing up gameplay.
Hostages exist to be saved, guarded, and occasionally executed.
A Human Shield is a form of cover in which a player uses a body to absorb damage like that of a shield. It's usually found in first and third-person shooters.
A gameplay mechanic allowing players to store their items and freely carry them around.
It's arguably the one move that symbolizes the medium to those outside it. The ability to jump, be it onto a building, a platform, or a skull, is one of the all time most important abilities ever put in a video game.
The act of breaking the law.
Sometimes, a key just won't cut it. When you really need to get through a locked door or open a sealed chest, you need a certified master of unlocking, complete with a lock-pick.
Small payments made with actual money which result in an in-game bonus, such as an extra item, character, etc...
For games that feature a mission briefing before gameplay.
This gameplay feature is often associated with stealth games where the player cannot take the lives of his/her opponents or where the main goal is to avoid detection.
Murder is the act of ending the life of another living thing against its will without the sanction of a higher governmental authority, such as the casualties that result from acts of war. It is generally intentional, at least in a legal meaning, but not necessarily.
Games which allow players to interact with others over the internet.
Whether they're getting in the way while you're walking or driving, you always feel the need to trample them.
Player versus Environment, commonly abbreviated as PvE, is a gaming term that originated in MMOs to refer to gameplay in which players fight against computer controlled creatures or characters.
Police are paid protectors who enforce the law through legal use of force. They are supposed to help ensure public safety and social order. Their motto is to protect and to serve.
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