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Achievements are extra challenges added into video games that sometimes carry a point value or unlock bonus material, and are sometimes solely for bragging rights.
Trophies are an incentive-based system for the completion of various objective in PS3, Vita, and PS4 titles.
Non-linear level design where the player is able to freely traverse the game world and choose where and when to visit certain areas in the game.
A set of skills and abilities displayed in a branching path. Skills in the tree open up after completing required prerequisites.
A digital distribution service owned by Valve Corporation. Originally created to distribute Valve's own games, Steam has since become the de facto standard for digital distribution of PC games.
Everything you need isn't always spelled out for you on the map. Sometimes even the map is not there till you go explore it.
Crafting allows players to create their own items with the correct ingredients. It is used mainly in MMOs and RPGs.
Evolution marks the progression from one stage to the next.
Survival is a concept that signifies that the player's life is constantly in jeopardy.
The concept of purchasing media and having it delivered over the internet. No physical representation of this content is given, and although the content resides on the user's hard drive they are typically granted a license to the product, rather than ownership of it.
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