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A lap is one circuit around a race track. This is featured in many, but not all racing games.
A proprietary video codec (.bik/bk2 extension) developed by RAD Game Tools and used in a very large number of video games.
Sometimes, you want to play games with a real person who's sitting right next to you. These games have you covered.
Vehicular combat combines driving and combat to form a unique fast paced action game. Many games are purely vehicular combat based (e.g. Twisted Metal or Vigilante 8) or can contain have sections for such combat (e.g. Halo or Mass Effect).
RenderWare is an API and graphics rendering engine made by Criterion Games.
Whether it be for points, speed boosts or just for aesthetic purposes, this game includes fancy tricks that the player can perform.
The 1999 Electronic Entertainment Expo (E3) took place at the Los Angeles Convention Center in Los Angeles California on May 13-15.
Havok Physics (Havok) is a physics API developed by Irish company Havok and released in 2000. It is used in video games as a physics engine, allowing for realistic interactions between in-game entities.
Jump on a motor-powered bike and race against the clock or opposing drivers. Besides pure racing games, other genres may also feature this activity.
Sporting events that are set in the future. These sports are often extremely violent and may feature robots, mechs, or cybernetic implants.
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