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Action RPG (Action Role-Playing Game), also known as ARPG, refers to RPGs (role-playing games) that use direct, real-time, reflex-oriented, action combat systems, instead of the more abstract turn-based or menu-based battle systems.
The in-house, proprietary engine developed by Avalanche Studios.
Everything you need isn't always spelled out for you on the map. Sometimes even the map is not there till you go explore it.
Frostbite 3 is a game engine developed by DICE, and will be featured in Battlefield 4 and the next Mass Effect game.
Full Reactive Eyes Entertainment (named to fit the acronym 'FREE') is a quasi-genre invented by designer Yu Suzuki, describing a blend of adventure and open-world sandbox gameplay found in the Shenmue franchise.
A hub is the central location from which a player can venture out into different areas of a game. It is often used as a clever way of masking loading between levels or worlds.
A school of game design often associated with Looking Glass Studios, in which the player is free to act as they choose in a richly simulated world. The term was coined by Warren Spector in his Deus Ex post-mortem.
The ability of a player to interact with items or geometry in the game world, whether for story or gameplay reasons or simply for immersion.
The opposite of open-ended gameplay, linear gameplay uses scripted events, Quick time events, cut scenes, and a restricted path to tell a story exactly how the writer intends, and control elements of the action.
This is when the events of a story are not in chronological order. Often, the end comes at the beginning, and the remaining story explains how things came to be the way they are.
Objectives that aren't required in order to win a scenario or mission. Completing optional objectives may, however, grant the player benefits such as items, shortcuts or additional assistance.
An overworld is a simplified view of the game world that allows players to freely move to different locations or levels.
This game engine was created in-house by CD Projekt Red, and made it's debut with The Witcher 2: Assassins of Kings. The RED Engine incorporates features such as specular lighting and dynamic shadows.
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Rockstar's proprietary game engine.
A Role-Playing Shooter (RPS) is a game that rolls both Shooting and Role-Playing elements together.
Games that have an open gameplay structure that allow players to interact with the world as they choose.
A style of action-adventure gameplay revolving around exploring a labyrinth with the necessity of locating new items and equipment to progress beyond otherwise impassable obstacles. The concept is named for its common usage in the Metroid and Castlevania franchises. While the term most commonly refers to 2D games, it can also refer to 3D games.
A graphical effect that shows a massive amount of world or is used to give a sense of grand scale.
Tiered Exploration is a concept centered on the tie-ins between sandbox games and unlocking major sections and areas through story progression.
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