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Drafting is the term in motorsports for following a car closely. The result of drafting makes for less air resistance, faster speeds, and better fuel mileage.
Endurance racing is racing a track for very long periods of time. An example of endurance racing in video games would be the 24 hour Le Mans in GRID.
Appeared in many Formula 1 games.
A lap is one circuit around a race track. This is featured in many, but not all racing games.
A staple of almost any racing game, the pit is the on-track location where players fix their cars, as well as modify their setups to account for changing track conditions.
Tire wear is when a tire gets worn out and looses grip.
Variable and dynamic simulation of weather conditions can be used to add variety, atmosphere (a rainy day in an RPG) and/or challenge (rain on the racetrack in a driving game) to a game.
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