This just shows that the game was launched more or less in Early Access but without actually telling anyone. I could imagine a version of this game that would be fun to play, but honestly base building isn't where I'd start. I'd start with improving the combat (there's a reason so many games base gameplay around combat...it can be really fun if done well) and then by creating some kind of narrative drive. I'm not even talking about a "story", just, I don't know, some missions or something and some NPCs you can interact with multiple times.
If they do add base building they are going to, at the very least, going to have to let you fast travel to your base and back, sort of like town portaling in Diablo, otherwise the system will be at odds with everything else in the game. If it takes me 30 minutes to travel back to my base I'm just abandoning it and moving on.
This game is one of the most disappointing pieces of software I have ever purchased. I am willing to give them a chance to turn it around, because the fundamental technology IS pretty cool, but I am skeptical.
The problems with No Man's Sky are:
A) Nothing you do (with the possible exception of learning languages and collecting upgrades) is inherently fun
B) There's nothing driving you to do anything except discovery, and the discoveries start to blend into one another after about 3-5 hours of gameplay.
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