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Game » consists of 4 releases. Released Apr 27, 2011
Sure, these days have almost every game sporting the newfangled 3D, but way back when, everyone had to live with plain old 2D. 2D, or two dimensions, limit the game to scrolling backgrounds, but some games even now make use of this basic concept.
A quick burst of speed either forward or backward whilst in the air.
Bosses are enemies that fight you at the end of a level or at a significant point in the story.
Gravity is a physical phenomenon, specifically the mutual attraction between all objects in the universe. In a gaming setting, gravity determines the relationship between the player and the "ground," preventing the player or game objects from flying off into space, and hopefully acting in a predictable/realistic manner.
Health is a value that gauges how much damage players can take in a game before they die or pass out. Also known as life in some games. Health is usually represented by a bar or a percentage instead of an exact amount. Found in most non sport games
In many games there is a ranking system, the players with the highest point value are listed in a "high score" table.
It's arguably the one move that symbolizes the medium to those outside it. The ability to jump, be it onto a building, a platform, or a skull, is one of the all time most important abilities ever put in a video game.
Legendary, stealthy assassins from Japan's feudal era, who are well-trained in the art of the sword, and who may or may not have access to magical powers.
Power Ups can be used to give the controlling character, or any other character, temporary or permanent upgrades.
‘S-Rank’ is a term used in games, most commonly awarded at the end of stages with graded missions or side objectives.
Side-scrolling games present the world as viewed perpendicular to the direction the characters are facing on screen. With a heavy focus on lateral movement, objectives are often met by moving from one end of a stage to the other.
When a game has something like "²" or "™" in its title. When the box art is stylized, this isn't applicable; it has to be part of the game's official title.
Xbox 360 and original Xbox games that have been approved to run on the Xbox One's backwards compatibility feature.
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