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Game » consists of 4 releases. Released Dec 18, 2007
A game that uses a mixture of 2D & 3D techniques. Commonly used to describe the use of either 3D graphics restricted to a 2D perceptive, or 2D graphics used to fake the appearance of a 3D perceptive.
When someone is androgynous, they have a mix of masculine and feminine aspects, or they have the appearance of being in between male and female. A common aesthetic in Japanese media and games.
Anthropomorphism is the concept of an object, concept or character that has human qualities or traits, such as speech, a level of intelligence similar or higher than a human's and self consciousness. "Anthro" means "of human" and related to the concept of humanity.
Artificial Life is a video game concept in which beings or creatures are put into the same environment that player is in. Depending on how the player interacts with these virtual creatures (who are programmed with emotions, wants, and needs) and the world around him/her, the Artificial Life will reflect that through their behavior.
A barrel roll is a maneuver in which an object makes a complete rotation on its longitudinal axis while following a helical path, approximately maintaining its original direction.
Bosses are enemies that fight you at the end of a level or at a significant point in the story.
A boss fight is a culminating challenge that pits the player against one or more enemies representing a greater threat and/or difficulty than those previously faced. These scenarios typically feature unique antagonists.
Popular audio/video middleware tools developed by CRI Middleware, INC. Used in over 1,700 games spanning the PS2, PS3, Gamecube, Wii, Xbox, Xbox 360, PC, Arcade, DS, PSP and more.
Dream sequences are a narrative and gameplay mechanic that present the thoughts or events that occur in dreams.
Whether it's a section of a game, a mission prelude or just a scary premonition; dreams are a common occurrence within video games.
The 2007 E3 Media & Business Summit took place at the Barker Hangar in Santa Monica, California on July 11-13.
The last boss you face in a game, usually representing the final climax of the game.
It's not just for airplanes anymore: Game mascots and MMO players alike have taken to the skies. Players can use flight to quickly navigate large levels, find hidden items, or take opponents down.
Wii games that pull data from the console's Forecast Channel to affect in-game weather conditions.
Wii games that can be played using a GameCube controller.
These spooky entities are the spirits of the dead, returned from beyond their graves for generally sinister purposes. There's generally about even odds whether a particular ghost will be helpful or malevolent towards the living, but some ghosts just want to be left alone entirely.
A hub is the central location from which a player can venture out into different areas of a game. It is often used as a clever way of masking loading between levels or worlds.
A leaderboard is a way for players of any multi-player game to know where they rank within the game's community.
The inhabitants of Nightopia, the dream world
Nintendo's online service. It supported the Wii and Nintendo DS.
Games that have had an Original Soundtrack album released.
PhysX is a realtime physics engine middleware originally developed by Ageia and now maintained by nVidia. It is the only currently available physics engine that supports hardware acceleration.
Sometimes silent protagonists come to their senses in sequels or prequels and decide to freely speak their mind.
Crunchy frozen water fallen from the sky. Many games feature a snow world, a snow level, or otherwise-connected regions of wintery landscapes.
A mode in the game, often an unlockable, allowing players to listen to individual music tracks, voice clips and/or sound effects.
When a certain amount of time is given to the player to reach a goal or finish an objective.
Games whose main character is so egotistical that the whole game just HAS to be named after them.
An unbeatable enemy is just that, an enemy you can't beat or destroy. It's best to just run away from them.
A credit screen that cannot be skipped or interrupted. No matter how hard you try, you'll have to sit through them.
Wii and Wii U games that can be played using the Classic Controller (Pro).
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