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Game » consists of 3 releases. Released May 05, 2009
Achievements are extra challenges added into video games that sometimes carry a point value or unlock bonus material, and are sometimes solely for bragging rights.
Artificial Intelligence, or AI, commonly refers to the programmed behaviors of NPCs in a game, whether it's the fact that a soldier takes cover behind a wall in Gears of War, or that townspeople cheer upon your arrival to their village in Fable.
Bosses are enemies that fight you at the end of a level or at a significant point in the story.
A boss fight is a culminating challenge that pits the player against one or more enemies representing a greater threat and/or difficulty than those previously faced. These scenarios typically feature unique antagonists.
An optical effect formed by beams of light contrasting against areas of shadow in the atmosphere. They are often simulated in video games through volumetric lighting.
The main line of distinction between victory or failure in video games, death is the process of a biological being ceasing to be alive.
Whenever there's a new Pixar, superhero or Harry Potter movie they have to make one of these.
These games are based off of established licenses, such as movies, comics, or TV shows. Examples are the James Bond 007 and Spider-Man franchises.
This concept is for games in which at least one of the main characters is male.
A software used for video compaction on Nintendo handheld games.
Two or more characters are featured on the game's box art.
OnLive was a cloud gaming service offering video game streaming through a user's computer, smartphone, or TV.
Who needs 2D when we've got 3D? 3D, or 3 dimensions, is what we're used to seeing in almost every game these days, letting us do all sorts of awesome stuff like run in circles!
Ability to see a character's body in mirrors, water, or other surfaces.
These games are designed to be played by one person, and one person only.
The act of traversing space while attached to a piece game geometry. Sometimes via a rope, or other grapple like object.
The player character is seen at a distance from a number of different possible perspective angles. There is generally a movable camera but it can also be in a fixed position. It most commonly refers to a viewpoint behind the player character.
The king of all dinosaurs, featured prominently in most every game that features dinosaurs. Usually portrayed as a high-level boss or even an invincible obstacle.
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