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Game » consists of 6 releases. Released Feb 08, 2005
A professional and amateur sport, played world-wide, in which two teams advance a ball up and down a court in order to score "field goals," by throwing the ball through a basket or hoop. The team with the highest score at the end of timed play wins.
When a character from an existing media franchise makes a brief appearance in a video game, sometimes without even openly acknowledging their origins.
Character Creation refers to characters created by players themselves, rather than developers.
Sometimes, rather than building a character model from scratch, a developer will sometimes use a real person as a template and use his or her physical attributes to create a similar character model to be used in their video game. In some cases that real reason will appear as themselves in games.
Create-A modes allows the player to create the skate park of their dreams, their own action hero, or the next champion of wrestling.
A crossover occurs when a character from one franchise makes a special appearance in a game from an unrelated franchise. Some games are specifically designed to be crossovers that bring together characters from two or more franchises.
A destructible environment means the player has the ability to destroy his/her surroundings. This allows players to use the environment to their advantage.
Voice actors don't always get an NPC to represent them. Sometimes voices have no visible speaker.
A DJ (Disc Jockey or deejay) is a person who selects and plays recorded music for an audience. Turntables, CD players, mixers, computer software, and effects units are used to create what is known as a mix.
DNAS was Sony's solution to all of the online cheating on PS2 games. It was also introduced as a means to discourage and prevent illegal copies of games to be played online.
A draw occurs when two or more players end a versus match where no player is determined to be the winner. This can be caused by a double knock out, or when players have an equal point value at the end of a set period of time.
The 2004 Electronic Entertainment Expo (E3) took place at the Los Angeles Convention Center in Los Angeles, California on May 11-13. This was the 10th annual E3.
Game Over originally appeared in pinball machines, and later, arcade machines. When players lose at a game, it is game over.
The Gamebreaker concept was ushered in by the EA Big games. It is essential a power up that builds during gameplay and allows a player to unleash a flurry of powerful attacks when used.
Picking the gender of your character can help immerse you in the game world. Sometimes this leads to different abilities in-game, sometimes it means nothing at all.
Games featuring guests introduce playable, established characters from outside of a franchise. Primarily but not exclusively seen in fighting games.
Modify the height of your created character.
An instantreplay is a gameplay element typically associated with sports games, and widely made popular with the Madden Franchise. Instant replays allow players to go back and view gameplay footage, occasionally from varying points of view.
It's arguably the one move that symbolizes the medium to those outside it. The ability to jump, be it onto a building, a platform, or a skull, is one of the all time most important abilities ever put in a video game.
These are often a departure from the conventional gameplay of a game. There have also been compilations; games including only minigames. The Mario Party series has a lot of minigames, too!
The NBA is North America's highest level of professional basketball.
Characters that are overweight have more body fat than normal for their race, or at least look it. A character that is overweight may or may not have great strength.
Penalties are most commonly found in sports game. Penalties usually result in a loss of yards, free kick or a free shot against the team/player that was penalized. In special cases, the offending player(s) may be ejected from the game.
Content such as modes, characters, maps, ect. that are exclusive to a single platform in a multiplatform game.
Who needs 2D when we've got 3D? 3D, or 3 dimensions, is what we're used to seeing in almost every game these days, letting us do all sorts of awesome stuff like run in circles!
Product placement is the act of using branded products in high visibility settings inside movies and games in exchange for special consideration, financial purchases or otherwise. In recent years, it has become more apparent.
A position in basketball. The shooting guard is usually a perimeter offensive weapon and secondary ball-handler.
Player assignable points that unlock or enhance skills allowing for character customization.
Sports that are played outside of their traditional playing fields, and often in an exaggerated manner.
Whether it be for points, speed boosts or just for aesthetic purposes, this game includes fancy tricks that the player can perform.
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