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The Morag Tong is a chartered guild of assassins in the Dunmer province of Morrowind.
Mudcrabs comes in many shapes and sizes. Some are even merchants. If Imperial Guards are engaged in battle, they may find the opponent 'less fearsome than a mudcrab'.
Big, floating creatures native to Vvardenfell. The male netch is called Bull, while the female is called Betty.
Large, ogre-like servants of the Daedra Lord Malacath.
Orcs/Orks/Orques are a fictional race of tough humanlike creatures, often with green or black skin, originally coming from the Saxon word for the Normans during the invasion, meaning demon or foreigner.
One of the ten playable races in The Elder Scrolls.
The act of taking on an in-game task; most often, these are provided to the player by an NPC. MMOs and RPGs are the primary users of this concept.
A weighty real-world issue that some games comment on, often through allegory. Unfortunately, other games can offend players in their depiction of different ethnicities, whether intentionally or not, thus becoming part of the issue themselves.
The Redguards are a human race from the Elder Scrolls series who specialize in melee combat. They come from the province of Hammerfell.
Reptilian humanoids are a common motif in mythology, folklore and fantasy. As a race, they are sometimes cited to be extremely old, even older than men and elves. Examples: Lizalfos (Zelda), Lizardmen (Warhammer) & Argonians (The Elder Scrolls) They generally walk upright like any other humanoid and sport some kind of tail.
Scamps are lesser, cowardly daedric beings. They serve the Daedric Prince Mehrunes Dagon.
Quests that aren't necessary for game completion. They typically offer side-stories or specific rewards.
Slashing weapons are designed to cut and slice rather than causing blunt trauma. Examples include swords, axes, claws, naginatas, or even whips.
A visual representation showing the spells or skills collected by the player. This is in reference part of the user interface, not to book objects within a game.
The strongest of all Atronachs, the Storm Atronach is a force to be reckoned with.
Bodyguards to the Emperor of Tamriel.
The Thieves guild in the Elder Scrolls games is a collection of burglars, pickpockets, smugglers, and other petty criminals.
A shout to intimidate opponents or inspire allies' during battle.
The ability to walk on water. Sometimes depending on a character's speed (IE slowing down will result in them sinking).
Wood Elves are a common race in the fantasy genre. Their affinity to nature leads many to the path of druids or rangers.
A viewable map that displays the entire game world. The map also usually shows the player's location in the world.
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