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Game » consists of 2 releases. Released Apr 11, 2006
Anthropomorphism is the concept of an object, concept or character that has human qualities or traits, such as speech, a level of intelligence similar or higher than a human's and self consciousness. "Anthro" means "of human" and related to the concept of humanity.
Combining or raising animals, plants, or any variant of living items into a child or new item.
The main line of distinction between victory or failure in video games, death is the process of a biological being ceasing to be alive.
A headless horseman of Irish folklore. It is said to carry its own severed head, bearing a mischievous grin that reaches from one side of the face to the other.
Experience Points are part of a character advancement system commonly found in RPGs. These points are generally gained by defeating an enemy or completing a task.
When players are encouraged to collect all of a large number of characters, creatures or items in a game. Progress is often represented by some sort of bestiary or compendium that is filled out with new entries.
Games which procedurally generate levels or other content based on music tracks, whether they're directly off of CDs or digital files.
Who needs 2D when we've got 3D? 3D, or 3 dimensions, is what we're used to seeing in almost every game these days, letting us do all sorts of awesome stuff like run in circles!
Monster Rancher species often considered to be the series' mascot.
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