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Anarchism is the rejection of all government authority.
The absence of belief in the existence of gods.
Bosses are enemies that fight you at the end of a level or at a significant point in the story.
A distinct and predictable pattern of attacks or movement a boss takes. This can be based in reaction to a player's actions or simply a stringent script the boss adheres to.
High-tech exoskeleton wearing, sword wielding warriors featuring prominently in the Metal Gear and Mortal Kombat franchises. Several characters assume the identity of a Cyborg Ninja throughout several console generations.
Some creatures can easily take off some of their "major" body parts without any real harm to them. Sometimes they can grow new ones quickly or re-attach the parts they took off.
The severing of limbs is a good way for designers to make every battle a bloodier, gorier mess. Or sillier in the right situations.
Misanthropy is the hatred and fear of human beings and humanity in general.
Nihilism is a philosophy that life is meaningless.
Ninjutsu are the techniques a Ninja/Shinobi will use in battle with ones adversary. They are also considered survival techniques by the Japanese.
PMCs provide mercenary soldiers and/or military consultancy to those in need of such services in exchange for payment. They are an increasingly integral, and often controversial, part of many modern wars and conflicts.
Psychic abilities are featured in many different video games and in many forms, from the PSI powers of Ness from Earthbound to the mind-reading abilities of Psycho Mantis from Metal Gear Solid.
The ability to manipulate objects with one's mind. Telekinesis is often displayed as an incredibly powerful ability.
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