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    Milo

    Character » appears in 1 games

    The first video game character that can detect your emotions.

    Short summary describing this character.

    No recent wiki edits to this page.

    Milo is a virtual boy that you interact with using Microsoft's Project Natal motion-sensing camera.  By analyzing facial expressions through the camera along with your tone of voice, Milo can supposedly infer human emotions and interact with the player in a realistic way.

    What's known about Milo

    • He speaks in a British accent.
    • He goes to school and needs help with his homework.
    • He can recognize letters, numbers, colours, and shapes.
    • He will remember your face, voice, and refer to you by name.
    • He will remember events in your life, such as the birthdays of loved ones.
    • He owns a dog named Kate.
    • He lives next to a lake and a large tree.
    • He wants to build a treehouse.

    Milo was created by Peter Molyneux at Lionhead Studios
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