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Game » consists of 7 releases. Released Feb 09, 1989
A turn-based strategy game designed by Julian Gollop of X-COM/UFO fame.
A colorful turn-based strategy game developed by Intelligent Systems. It is the first game in Nintendo's "Wars" series to be released outside Japan.
A fantasy-themed strategy game released late for the Super Famicom through the Nintendo Power cart-writing service.
A sci-fi strategy game and the follow-up to War 2410. Centuries after the last conflict, humanity faces a new enemy in the indomitable Kyllen Empire.
The follow up to the original Daisenryaku sees the realistic military strategy sim focus on the European front of the second World War.
A turn-based strategy game released for the SNES. Genetically enhanced soldiers have turned against humanity, creating a four-way struggle for the planet.
World War 2 strategy game developed by Dual in 1995 and the final game in the Koutetsu no Kishi trilogy. Take control of the Axis or Allies in tank battles across Europe.
World War 2 turn-based strategy game developed by Dual in 1994 for the Super Famicom. It is the second game in the Koutetsu no Kishi (Steel Knight) franchise of tank-oriented strategy games.
Super Conflict is a SNES turn-based strategy game where the player controls a field commander during a Gulf War like conflict. The player controls a blue American army in a war against a red Soviet army.
A turn-based military tactics game in which the player controls a squad of soldiers moving through enemy territory. It was released on the Super Famicom in Japan only.
Turn-based strategy game based on the Macross anime. Released only in Japan for the PC Engine Super CD.
The eighth game in SystemSoft's long-running series of turn-based military strategy games. It is the first of two Daisenryaku games for the Super Famicom.
SD Gundam X is a strategy game featuring various Gundam factions.
A turn-based strategy game with a sci-fi/mecha theme from Hudson Soft. Many of the same developers behind Military Madness worked on this game.
A turn-based strategy game taking place on a fictional island named Chromos. Different factions fight for supremacy. Created by German developer Blue Byte in 1991.
A war strategy game based on a period drama TV show which in turn was based on a 14th century epic novel.
A Sengoku era turn-based strategy game featuring ninja, archers, and samurai as units.
A mech strategy game with a hexagonal grid similar to Military Madness. It was brought over to the US by Working Designs; one of their handful of TurboGrafx-CD localizations.
A mecha strategy game from Masaya.
Herzog Zwei is a 1989 real-time strategy game that puts two commanders against each other on a wide variety of maps and environments. Each player controls a Mech that can transform from a fighter jet to a walking bi-pedal robot. Released by Technosoft for the Sega Mega Drive/Genesis console, it is credited for pioneering the RTS and MOBA genres. It was also a precursor to the hero shooter genre.
Hex-based tactical wargaming from Vic Tokai. Two opposing forces, Western Bloc and Eastern Bloc, struggle for dominance across a series of sixteen maps.
A turn-based strategy game in which the player conquers maps with armies of summoned monsters.
The second game in the Famicom series of turn-based strategy games based on the SD Gundam universe.
Strategy game developed by SystemSoft Alpha in 1988. It is the updated sequel to the original Daisenryaku.
Famicom Wars marks Intelligent Systems' first game for the Nintendo console, and it also is the first offering of the popular, turn-based strategy series known alternatively as Nintendo Wars or Advance Wars.
Mecha strategy game developed by Masaya in 1987.
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