I'm on my phone after work so searching the forum for this topic is a PITA, forgive me if I missed an obvious one.
I'm at about 130 hours into the game. S ranked every mission, 90% completion, almost done with mission tasks. I've invaded other FOBs and have had mine invaded many times. All it has ever been is a fun, silly diversion.
"But mah materials! But mah staff!"
Your resources are all unprocessed, you never lose the valuable stuff. You can get tens to hundreds of thousands of unprocessed resources from side ops or even some main ops in well under an hour. Your staff start to number well over a thousand before long. Losing a couple A ranks or even S ranks makes almost no difference. I'm constantly needing to fire staff because the ones I Fulton on top of volunteers completely fill up my base every two hours or so.
And it's not just my time played, either, when I had far fewer staff and time played I was never anything more than a little grumpy after a successful FOB attempt by an enemy, and that was mainly the principle of having MY staff stolen.
I'm not even going to talk about things like direct contract staff, because micromanaging your staff or worrying about individual members is a complete waste of time and effort. I've made 100% of available R&D items and have never worried about these things. It was a much bigger deal, relatively speaking, in Peace Walker, mainly due to the low staff cap and the awful auto sorting.
Your unprocessed materials... your 10-20ish staff, it's okay, you don't even have to go recover them... let it go. You don't have to freak out and find out how to still get a FOB while being offline, it's okay. Your base won't stop working, you benefit FAR more from being online and fleshing out your FOB than you do from trying to hide from it. Trust me, I'd be quite angry if there was no decent opt-in system for losing anything of real value
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