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    Mass Effect

    Game » consists of 21 releases. Released Nov 20, 2007

    Humanity is still a newcomer on the futuristic galactic stage, and it's up to the charismatic Commander Shepard to investigate the actions of a rogue agent while under threat from a dangerous synthetic race known as the Geth.

    kevlar101's Mass Effect (PlayStation Network (PS3)) review

    Avatar image for kevlar101

    An average game that is enjoyable enough, but leaves much to be desired.

    No Caption Provided

    With Mass Effect, developer BioWare has crafted a profound sci-fi universe that leaves quite a bit to the imagination, while simultaneously delivering it's compelling lore in a way that is organic and feels natural. It is unfortunate that the gameplay fails to be as interesting and well designed, and that the story is not as dynamic as it pretends to be. Mass Effect is a collection of elements that either work really well or really poorly, and it seems like it misses it's full potential, while strongly hinting at what it is truly capable of achieving.

    The plot follows protagonist Commander Shepard and his/her role in a deadly war being waged between the Alliance Military and a synthetic race known as Geth. The Geth are invading the entire galaxy, and are being led by a traitorous individual named Saren, who is using the Geth as a tool to bring about the return of the Reapers, who are obviously just all different kinds of smiles and sunshine.

    The narrative of the game is quite dynamic, allowing the player to have full interactivity in the story. Each line of fully voiced dialogue spoken by Shepard is specifically chosen from a dialogue wheel, which allows the story to branch in small ways based on what you choose. This certainly makes the plot more potent, however it tends to occasionally feel contrived. The problem here is that it sometimes only gives the illusion that you affect the narrative, even though it is rarely the case. There is clearly a story, and that story is going to play out in certain ways regardless of player choices. Sure, there are certainly plot points in which choices made will have drastic effects, but they are few and far between.

    Despite this, however, the story that Mass Effect tells is quite thrilling in it's own right. Even more compelling is the rooted lore that underlies everything else, providing the foundation for the game as a whole. The way in which the lore of this universe is delivered is smooth and polished, rather than being force fed, and makes the experience more enjoyable as a result.

    The Citadel is truly a sprawling metropolis.
    The Citadel is truly a sprawling metropolis.

    Of course, something that is by no means enjoyable is the inventory system. As you collect items in the world, they go into your inventory where they stay until you decide whether to keep them or dispose of them. In truth, it is surprisingly difficult to manage and keep track of and I often found myself ignoring my inventory just for the sake of avoiding it. Alongside the inventory is squad management, where you keep track of your squad and their armor and weapons and other equipment. This is just as painful and tedious to keep track of as inventory. It is made a bit worse by the fact that keeping track of your inventory is crucial for certain gameplay elements.

    Though the gameplay is tolerable in most places, the combat is questionable. There is an unpolished aura to it and cheap deaths are all too common, often feeling more trial and error than it should. The floaty aiming, combined with noticeable difficulty spikes prove that the combat is definitely not where Mass Effect shines.

    Activities outside of the main narrative are present, and are delivered well for the most part. Side missions are presented fluidly, and rarely forcefully. If the player chooses to go explore a random moon or planet, they may find a new mission to either take part in or ignore altogether. Most of them are rewarding and worth the effort of going out of your way to do. It is shame though that most of the secondary terrestrial environments are bland and lifeless, and devoid of any detail or color, making traversing these wastelands a bore.

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    The Verdict

    Mass Effect is a game that has different contrasting flavors, doing what it does well with pride and confidence, but also holding itself back with a few too many clunky features. It's compelling story and deeply rooted lore are bound to appease fans of good sci-fi, with it's organic mission structure complimenting it. However, it's questionable gameplay (especially combat), poorly designed inventory system and interface, and bland secondary environments all hold it back from being something truly excellent. It has potential, but it just has not been realized yet.

    The Positive

    + Deeply rooted and organic lore

    + Strong story

    + Fluid mission design

    The Negative

    - Poorly designed inventory

    - Dull secondary environments

    - Problematic gameplay

    Other reviews for Mass Effect (PlayStation Network (PS3))

      If This is Your Only Option, It is Perfectly Serviceable 0

      This is a Review of the Mass Effect Disc out of the recently released Mass Effect Trilogy for the PS3. You can purchase the single game off PSN for your convince.Mass Effect was originally released in 2007 for the Xbox 360 and PC. After 5 years and 2 sequels it has finally been released on the PS3. The story begins about Commander Shepard sitting looking through a window BLAH BLAH BLAH, look this is a review for those who probably already played the sequels on the PS3 and are debating whether to...

      0 out of 0 found this review helpful.

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