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    Living Collectible

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    Collectibles that are also living beings.

    Short summary describing this concept.

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    Overview

    Any collectible item that is a living object or something that responds or reacts to your actions in the game. Grand Theft Auto 4 uses pigeons as collectibles that stay stationary. Bayonetta has crows that will start to flee as the game progresses when you get close requiring some problems solving for higher-level collecting. Fable II used the talking gargoyles that would insult you until you found them and shot them with your projectile weapon.

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