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Game » consists of 4 releases. Released Nov 19, 2007
Archery is the practice of propelling arrows with use of a bow. Throughout history, archery skills have been used in both hunting and warfare. Today, it is also a sport and recreational activity.
Bulblins are a race of green, orc-like enemies in Twilight Princess.
Zapper "controller" (works with Wii Remote)
A Darknut is a armored, knight-like enemy in the Legend of Zelda series. Their weak point is in the back.
Gorons are a group of creatures that like to eat rocks and live in the mountains of The Legend of Zelda series.
Equines that go 'neigh' and tend to eat hay. Some are the stars of motion pictures. The truest of companions to many adventurers.
Bat-inspired enemies from The Legend of Zelda series. Can appear in various forms such as Fire Keese.
These are often a departure from the conventional gameplay of a game. There have also been compilations; games including only minigames. The Mario Party series has a lot of minigames, too!
Using gestures with the controller to control on-screen actions. Alternatively, these gestures can also be detected by motion-sensing cameras.
An on-rails game behaves much like a train: while sometimes the player can choose which path is taken, they cannot deviate from it. Sometimes on-rails games even go so far as to decide when the player moves.
Game bundled with gaming hardware (usually a console) in order to boost sales. Most often these games are first party titles, meaning that the hardware and software are products of the same company.
The use of peripherals has vastly changed the way games are played. This concept includes an array of items, including joysticks, plastic guitars & drum-sets, and specialized printers.
Who needs 2D when we've got 3D? 3D, or 3 dimensions, is what we're used to seeing in almost every game these days, letting us do all sorts of awesome stuff like run in circles!
A shooter in which the player movement is restricted so they can only follow a linear, predetermined path. This style of game is considered very "arcadey" and is usually accompanied by a lightgun.
ReDeads are zombie enemies from the Legend of Zelda series.
Reptilian humanoids are a common motif in mythology, folklore and fantasy. As a race, they are sometimes cited to be extremely old, even older than men and elves. Examples: Lizalfos (Zelda), Lizardmen (Warhammer) & Argonians (The Elder Scrolls) They generally walk upright like any other humanoid and sport some kind of tail.
The skeleton is the framework of the human body.
A game that takes gameplay mechanics, characters, or story elements from an existing series in a separate and different direction, sometimes changing genres along the way.
Stalchildren are smaller-sized skeleton enemies in the Legend of Zelda-series that typically emerge from the ground and appear in groups. Traditionally, they appear during the night in outdoor areas.
Stalfos are skeletal enemies in the Legend of Zelda series, commonly wielding swords with surprising skill, and wishing for nothing else than to murder the living. Ocarina of Time implied that adults who enter the Lost Woods are transformed into Stalfos.
The player character is seen at a distance from a number of different possible perspective angles. There is generally a movable camera but it can also be in a fixed position. It most commonly refers to a viewpoint behind the player character.
The Undead is an umbrella term describing creatures that do not exhibit the key fundamental attributes that are associated with life, such as respiration, and blood circulation. They are divided into two main categories: Ethereal and Corporeal, depending on whether or not they have a body.
Games in which the infrared pointer is used for gameplay purposes, like aiming for instance
Games designed to use the Wii Zapper accessory as either the primary form of play or an alternate method.
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