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Concept »
A boxer is someone who participates in the sport of boxing.
CQC and CQB are close range combat techniques.
A double K.O. is a rare event when in an 1-on-1 fighting game both fighters reduce each others health to zero simultaneously. The methods used to score a Double K.O. as a round win or loss varies from game to game.
Using physical force to damage an opponent, with or without an equipped weapon from a first person perspective.
"Hand to hand. It is the basis of all combat." -Gray Fox
Less-lethal weapons are weapons intended to be less likely to kill than a conventional weapon. Less-lethal weapons are used in riot control and self-defense.
Losing consciousness is often a result of being knocked out or fainting. In games, this mental state is often used to allow a checkpoint to be reached, for the plot to be moved forward, or even for location changes. Sometimes it can be a state of limbo between health being depleted and actual death.
Martial arts are a popular set of skills that many video game characters possess. Martial arts are the cornerstone of any fighting game, and have influenced many platforming and adventure games.
From Beat-em-ups to fighting games to modern FPS, one dude hitting another has made an enjoyable pastime.
Mixed Martial Arts, or MMA is a full contact combat sport that allows its to competitors to utilized skills from an almost unlimited variety of disciplines
These games make it possible to finish them without killing any opponents.
Mostly found in RPGs, these are status ailments that continue outside of battle.
A piledriver is a professional wrestling move in which the wrestler grabs his opponent, turns him upside-down, and drives the opponent's head into whatever happens to be below.
A physics system used to procedurally generate body movement similar to rag dolls.
Stealth kills are special kills in video games that usually occur when the AI is not aware of the threat of the player.
Sudden Death occurs when two or more players/teams have the same score at the end of the game. It can also be a penalty that activates when a player of match is taking too long. The players will then have to get rid of each other in a hurry.
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