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Game » consists of 0 releases. Released December 1983
Kidou Senshi Gundam 00 is a DS game based on the first season of the same anime.
An early first-person role-playing shooter released by Arsys Software. Ahead of its time, it had 3D polygon graphics, FPS gameplay, strafing controls, open-world space exploration, and an epic sci-fi space opera plot.
An early role-playing shooter released by Arsys Software for the PC-88, PC-98 and FM-7 computers in 1986 and ported to MS-DOS by Brøderbund. An early RPG-shooter hybrid, it was one of the first computer games with polygonal 3D environments, along with full 360-degree third-person exploration for indoor environments.
Mobile Suit Zeta Gundam: Hot Scramble is the first console Gundam game. It features some early first-person shooter elements, along with side-scrolling action segments.
Zeta Gundam is an action game for the Fujitsu FM-7; it is based on the anime of the same name.
Dragon Slayer is an action RPG designed by Yoshio Kiya and developed by Nihon Falcom. The title helped to pioneer the action RPG genre in Japan and spawned many sequels that would spin-off into their own franchises over time.
Released in 1984, Mobile Suit Gundam: Last Shooting is the first game to be based on the Mobile Suit Gundam franchise.
Kidou Senshi Gundam Part 2: Tobe! Gundam (機動戦士ガンダム PART 2 翔べ!ガンダム "Mobile Suit Gundam Part 2: Fly! Gundam") is an adventure/shooter/RPG from 1984, based on the Mobile Suit Gundam anime series. It anticipated several gameplay elements later found in FPS, TPS and action RPG games.
Players climb the tower, defeat Druaga and rescue Princess Ki in this maze-style, action role-playing game. Originally released by Namco for arcades in 1984, its combination of hack & slash combat and RPG elements laid the foundations for the action RPG genre.
A sci-fi adventure game from Enix, released in 1983. Set in a post-apocalyptic future, the story is about the last survivors of a nuclear war going into crygenic sleep and waking up a hundred years later. The game features a day-night cycle that impacts the story, where certain events may only occur at a specific time.
An early action-strategy-RPG game created by Koji Sumii and published by ASCII for the Sharp X1 computer in 1983. The game is considered a precursor to several genres: the action RPG, tactical RPG, real-time strategy, and tower defense.
Designed by Yoshio Kiya and released by Nihon Falcom in 1983, this was possibly the first action RPG. It introduced real-time combat, sci-fi elements, a persistent open world with day-night cycle, and survival mechanics. This was a precursor to Falcom's seminal action RPG franchise, Dragon Slayer.
An early sci-fi Japanese adventure game developed and published by T&E Soft in 1983, about the adventures of Star Arthur on his quest to obtain the legendary energy sword and stop the Jyamil empire from terrorizing the galaxy.
An adventure game created by Yuji Horii and published by Enix in 1983 where the player controls a detective solving a murder mystery. The title helped establish the template for the Japanese adventure genre, which many other titles would imitate and build upon.
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