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Anime Fighter is the theme genre of Fighting Games. Either regular FGs (i.e Guilty Gear and BlazBlue) or anime licensed fighting games (i.e Dragon Ball, JoJo, One Piece) that had fast-paced action, put in emphasis on offense over defense and different fighting systems.
Chakra is the resulting energy produced, when Physical and Spiritual energies become mixed together.
Typically found in fighting games, combos are a series of strung-together moves.
Team of Cooler's minions.
The elite squad within Frieza's henchmen, compromised by the strongest of his men and those with unique abilities.
A ball of energy fired from the palms.
The main martial arts style of the Fist of the North Star series.
Human spirits who have given in to despair, rage and hate. Its an obligation on Shinigami to vanquish them and let the human soul within to move on to Soul Society.
The Kamehameha or "Turtle Wave of Destruction" is the signature attack of the Dragon Ball franchise seen most often performed by Goku.
Karate is an umbrella term for a wide range of martial arts originating in pre-Japanese Okinawa.
Also known as wushu, Kung Fu is a family of martial arts developed in China.
Martial arts are a popular set of skills that many video game characters possess. Martial arts are the cornerstone of any fighting game, and have influenced many platforming and adventure games.
Ninjutsu are the techniques a Ninja/Shinobi will use in battle with ones adversary. They are also considered survival techniques by the Japanese.
In the Dragon Ball Z franchise, the Saiyans (also known as Saiya-Jins) are a warrior race from the Planet Vegeta.
Satsui no Hadou, or "Surge of Murderous Intent", is a super-natural martial power in the Street Fighter Series.
Shoryuken is the move made famous by Ryu and Ken Masters of the Street Fighter franchise. Shoryuken translates to "Rising Dragon Fist" but most English speakers simply refer to it as the "Dragon Punch."
Akuma's signature super move in the Street Fighter series.
Featured mainly in fighting games, special attacks usually require more than just pressing a button to activate. They are usually unique or at least varied between characters.
The Demon Clan Namekian's signature attack in DragonBall Z, mostly associated with Piccolo.
A large ki projectile in the DragonBall series. Created by King Kai and utilized most often by Goku.
A combo move in fighting games that 1) requires a specific button combination to activate while combo-ing & 2) delivers a special animation associated with character or environment. Depending on game, might involve a gauge or act as a finishing move.
Defenders of Earth and the Dragon Balls in the Dragon Ball Universe.
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