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Game » consists of 0 releases. Released Feb 22, 1996
Apart from the basement, the scariest place in the house.
The dining room is a room specifically used for people to eat in. Usually contains a table, chairs, and periodically, food.
Hell is the afterlife destination for the souls of the dead who were evil and wicked in their mortal lives. Although you probably don't wanna go there for real, since it's full of bloodthirsty demons, unspeakable abominations and lots and lots of fire, Hell makes a great setting for videogames.
A hospital is a place to seek help in a medical emergency. It is also used for treating minor illnesses that aren't necessary an emergency. Some games take place in a hospital, whilst others use them as a part of the environment.
A place where the player can rent a bed/room for the night, or cause trouble. Hotels are distinct locations in games where the player goes to restore their health, save the game, cure status effects, or even to advance the plot and/or level. Also called Inns in some games.
A kitchen is found in many game for purposes of food preparation and storage. People may eat there too.
Where evil is created, or at least where scientific experiments are conducted. Test tubes filled with pretty liquids are almost a must.
A building or room where dead bodies are stored.
A location wherein real-life and fictional beings alike go to relax, get plastered, and/or shake their groove thang.
A prison is a secure location built for the confinement of a person or persons for a set length of time. It is often built by the state to punish criminals, and sequester them from productive members of society.
A hospital for people with mental illnesses. The prison-like insane asylums of old are the kind usually seen in video games, being an extremely popular horror game setting.
Also known as The Cemetery, The Graveyard is a locale originally appearing in Mortal Kombat 3. Tombstones featuring the names of various Mortal Kombat designers can be seen in the background.
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