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A text adventure from Scott Miller, founder of Apogee Software.
Sherlock: Riddle of the Crown Jewels is an interactive fiction adventure written by Infocom. It was first released in 1987 and pits the player as Dr. Watson, with Sherlock Holmes in tow, against Dr. Moriarty.
A work of interactive fiction from Infocom in the espionage genre, where events take place in real time.
The first game in the Zork series to add RPG style stats.
A text adventure game by Infocom for several platforms.
Hearing your father has taken ill, you rush to his aid in this 17th century island romance tale.
A work of "interactive short stories"/wordplay games from Infocom.
A student at G.U.E. Tech, you have braved a snowstorm to make it to the Computer Center. Trapped late at night you become aware that you are not alone.
A work of interactive fiction from Infocom in the science fiction genre, and the sequel to Planetfall.
Written by Douglas Adams, this game pits you as the everyman against an unfeeling, oppressive oligarchy of your government, your employer, your bank, and every other sacred institution. It's almost as if... they're out to get you.
A text adventure game from Level 9, using their KAOS adventure system.
Based on the novels Nine Princes in Amber and The Guns of Avalon by Roger Zelazny.
A text adventure published by Solar Software for the Commodore 16.
A mystery text adventure from Infocom.
A work of interactive fiction from Infocom, putting a racy spin on 1930s sci-fi tropes.
An text adventure game in which the player is a loyal Zyronean and has to free the planet Zyron from the tyrant Kayleth who is enslaving the population and destroying the environment of the planet.
A seminal accomplishment in Interactive Fiction, Trinity scripts a mesmerizing adventure as you travel through space and time, solving puzzles in an attempt to prevent modern day Nuclear Armageddon.
In this action-adventure the player is a cyborg who has been called upon to find the seven missing astronauts who were exploring the asteroid Avernus which is on collision course with Earth.
An mixture of a text and a graphic adventure that was developed in 1986 by Interplay and published by Activision for various PCs and home computers. The game was one of the first adventures to use a graphical user interface.
Making fun of Tolkien before it was cool.
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