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A dark power that is usually the cause for the world's strife. The curse can only be broken after the protagonist (or band of protagonists) defeats several dangerous trials.
These reanimated dragon skeletons are necromancers that patrol the Plane of Hate in honor of Innoruuk.
These imp-like creatures fly high above the second isle in the Plane of Sky. They are highly hostile, and each carry three broken mirrors, which are used as keys to the third isle.
These two magical whirlwinds of swords, daggers, and shields protect Noble Dojorn on his isle in the Plane of Sky.
Elves who have often been corrupted in some manner, changing their skin tone and leaving them with a predisposition towards evil. Sometimes called "Drow".
Erudites are a race in the EverQuest series. As humans evolved from barbarians, Erudites believe they are the next evolutionary step. Erudites are the most intelligent race of people in the world of Norrath.
These griffons spawn immediately following the death of an Essence Carrier on the fourth isle of the Plane of Sky.
Frogloks are a race of frog-like people in the EverQuest series. They are devout believers in honor and valor. Despite their good nature, they are often the target of adventurers both good and evil. They became a playable race with the release of The Legacy of Ykesha.
These four gorgon-like creatures protect the third isle of the Plane of Sky. They carry animal figurines that can be used as keys to the fourth isle.
Health is a value that gauges how much damage players can take in a game before they die or pass out. Also known as life in some games. Health is usually represented by a bar or a percentage instead of an exact amount. Found in most non sport games
Iksar are a reptilian race in the EverQuest series. They are the most evil of all the races and are hated by even the Dark Elves, Ogres, and Trolls. In the original EverQuest, Iksar are the only race other than Humans who can become monks.
A process by which one player/creature's health points are transferred to another, particularly via a spell, technique or item.
A weapon that has been forged and/or imbued with mystical energy, magic, or some other supernatural force. It is often required to solve a specific puzzle, or vanquish an impossible foe.
From Beat-em-ups to fighting games to modern FPS, one dude hitting another has made an enjoyable pastime.
Ogres are large, grotesque, barbaric humanoid creatures. They are generally not very intelligent, but make up for that with their unmatched strength used to crush and maim their foes.
Various effects using "particles" (billboard/sprite planes or full models).
The act of taking on an in-game task; most often, these are provided to the player by an NPC. MMOs and RPGs are the primary users of this concept.
Shadow Knights are a hybrid of Warriors and Necromancers and are reknowned as the most evil and feared fighters in Norrath.
Slashing weapons are designed to cut and slice rather than causing blunt trauma. Examples include swords, axes, claws, naginatas, or even whips.
Two soul harvesters spawn immediately upon the death of an Essence Harvester on the fourth isle in the Plane of Sky. They each carry a bird whistle, which can be used as a key to the fifth isle.
These pegasuses spawn immediately after the death of each Soul Harvester on the fourth isle of the Plane of Sky.
These faerie-like creatures guard the first isle of the Plane of Sky. Each of the eight spirits carry three Lost Rabbits' Feet, which can be traded for keys to the second isle.
Trolls are a mythical race of creatures that have been interpreted many different ways in games.
Weapons designed to be wielded with both hands, typically due to their size in relation to the one wielding them. Examples include longswords, claymores, lances, scythes, and giant hammers among others.
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