First, a note: I've been a fairly big critic on this site of my at a distance impressions of Horizon (specifically about its open world design choices), so this post is definitely a bit hypocritical. Bear with me.
After bingeing Breath of the Wild for the past week and change, I'm really jonesing for a game with a stronger focus on storytelling and RPG elements to mix things up a bit. Since Mass Effect Andromeda is looking...iffy, to say the least, I'm giving Horizon another look.
Before potentially jumping in, I've got a few questions. Any responses and opinions are appreciated!
1. How strong are the storytelling RPG mechanics? Are there plot-affecting choices or companion/ally mechanics?
2. Is it, by and large, a "Chosen One" story? If so, does it still mix things up sufficiently? Feel free to be a little spoilery if it helps. :)
3. On a scale from Dragon Age Inquisition to Witcher 3, how are the side quests? Are there a lot of filler/repetitive tasks and fetch quests or is there a good variety? (I'd love examples!)
4. Does the world feel handcrafted? Is it fun to explore for the sake of exploration or does it mostly function as a hub for quests and activities?
5. How does traversal feel? Is climbing and riding fun to do? Related, does verticality and the environment play much of a role in combat?
Thank you!
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