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Concept »
Ambient Occlusion attempts to realistically depict the way light reflects off surfaces and radiates throughout an area.
An optical effect formed by beams of light contrasting against areas of shadow in the atmosphere. They are often simulated in video games through volumetric lighting.
The game engine that powers Crysis and several other upcoming games.
Gamebryo is a cross-platform engine, running on PC, GameCube, Wii, Playstation 2, Playstation 3, Xbox and Xbox 360.
Infinity Ward's game engine used in the Call of Duty series.
A graphical effect used in video games where an object blocks light and around the edges of the object the light is significantly brighter than normal.
Developed by Slightly Mad Studios, this engine powers games such as Project CARS and Shift 2: Unleashed.
A shadow is an area where direct light from a light source cannot reach due to obstruction by an object.
Valve Corporation's proprietary game engine that debuted in summer 2004 with Counter-Strike: Source and later that same year with Half-Life 2. It may be worth noting that the first Source game released a full 2 weeks ahead of Counter-Strike, and that was Vampire: The Masquerade - Bloodlines
Developed by Epic Games, Unreal Engine 3 is the third generation of the Unreal engine, and is base for numerous games, such as Unreal Tournament 3, Gears of War and Roboblitz.
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