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Concept »
The Cobra Unit was a legendary team of soldiers that were assembled by The Boss in 1942 to combat the Axis Powers. They are the primary antagonists in Metal Gear Solid 3: Snake Eater. Their call signs are all emotions that they best personify when in battle.
The main line of distinction between victory or failure in video games, death is the process of a biological being ceasing to be alive.
A character that deliberately destroys themselves in order to kill their enemies. This can be something like letting a grenade kill yourself and your enemy in a first person shooter.
Many great heroes had to learn their skills from someone. This person would be the one.
Characters that are initially portrayed as evil, but eventually turn out to be good or not as serious of a threat. This also includes villains who remain evil the entire game, but contain some sense of moral goodness or ambiguity.
In a number of games, characters often talk about friendship and the importance of friends, some sacrificing themselves for one another.
A sacrifice is the act of offering something (item, health, creature, blood, etc.) to a higher power or a greater good. In games, this often guarantees some sort of favor in return.
A tragic hero is a protagonist who makes several mistakes to fall from glory, or is affected by tragedy and seeks revenge or redemption.
An antagonist who isn't a villain by choice and is not in control of their emotions or a victim of tragic circumstance.
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