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    Half-Life 2: Episode One

    Game » consists of 7 releases. Released Jun 01, 2006

    In the first chapter of Valve's episodic follow-up to Half-Life 2, you team up with sidekick Alyx Vance and attempt to escape from City 17 before it's destroyed.

    adrenaline's Half-Life 2: Episode One (PC) review

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    Half-Life 2: Episode One

    Episode One is the continuation of, in my opinion, the best first person shooter of all time. The gameplay engine remains simply the most enjoyable to just run around and shoot things in, and Valve's level design is impeccable. Everything here is created with the intention of making a good video game combined with a strong narrative experience. I love the way Half-Life presents its story, it's just a much more immersive world than almost anything else.

    I miss exploring the wide open countryside around City 17, and the game is a bit short even for only being 1/3 of a game, so it might not have been as good if it weren't for one thing - Alyx, thanks to a combination of great voice acting and the best facial animation I've ever seen in a game, is one of the most endearing and likable game characters ever. I really care what happens to her, and it wouldn't be the same if she wasn't around, watching my back. This is one of the times where graphics actually matter in pushing a game over the edge. I can't wait to battle Hunters out in the wilderness in Episode Two.

    Other reviews for Half-Life 2: Episode One (PC)

      Awesome game 0

      Ive been playing this on the 360 as part of the orange box and its been so far brilliant :D.The story pick up where half life 2 left off, the citidel core has been destroyed but before it kills you and alex the g-man comes and say's that he'll give you favor, then it comes to a big cliffhanger and thats where episode 1 comes in.Alex and d.o.g find you buried in rubble you awake and see that most of the city is destroyed, you make contact with alex's dad and he tells you that you MUST escape from...

      1 out of 1 found this review helpful.

      Familiar but extremely polished and well designed 0

      Ok so when i first heard that Valve was going to go with an episodic model, so their games would be released sooner and would allow for a more TV model. Where their are cliffhangers and you can't wait to play the next installment. Then after a while I started to think it was stupid. The length of the games was the main issue. If it was 5 hours and you would get the next installment soon... as in at most a month I would love the idea. The best part about shows like 24 and Lost is waiting to see w...

      1 out of 1 found this review helpful.

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