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Concept »
A style of animation that gives games a more hand drawn look.
Flat shading is a lighting technique used in 3D computer graphics. Its characteristic look is easily recognized.
A graphical effect used in video games where an object blocks light and around the edges of the object the light is significantly brighter than normal.
A post processing effect that blurs and streaks the entire frame. Loosely based on the behavior of real-world optics.
The Namco System 22 is an arcade system board, the successor to the Namco System 21 arcade board. It debuted in 1992 with Sim Drive in Japan, followed by a worldwide debut in 1993 with Ridge Racer. It was first 3D gaming system to feature texture mapping and Gouraud shading.
Normal mapping is an integral part in making believable visuals. Using advanced surface information in conjunction with light information, an artist is able to define an incredible amount of detail on any low polygon model.
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