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A terminal where passengers or cargo aboard trains are transferred.
A covered passageway.
This is the generic "Wild West"
A neutral place in the afterlife, the destination of the souls of the dead whose lives were neither good enough to be worthy of bliss in Heaven nor evil enough to deserve damnation in Hell.
A place to buy alcoholic beverages and to mingle/meet with non player characters. Bars in games are sometimes essential to advance the plot, or recruit party members. Bars are the modern equivalents of taverns. You see taverns in fantasy games and bars in modern/sci-fi games.
Where evil is created, or at least where scientific experiments are conducted. Test tubes filled with pretty liquids are almost a must.
A network of underground tunnels designed for the disposal of waste.
A hospital is a place to seek help in a medical emergency. It is also used for treating minor illnesses that aren't necessary an emergency. Some games take place in a hospital, whilst others use them as a part of the environment.
Hell is the afterlife destination for the souls of the dead who were evil and wicked in their mortal lives. Although you probably don't wanna go there for real, since it's full of bloodthirsty demons, unspeakable abominations and lots and lots of fire, Hell makes a great setting for videogames.
Area above houses and buildings. You can walk, run or jump on and over rooftops. Usually good sniping positions.
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