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Concept »
Artificial life-forms ("robots") specifically designed to mimic the appearance of human beings. Although this is a male-specific term, with female-looking machines actually being "gynoids", the term "android" is generally used universally in video games.
Supernatural armor that moves on its own. This could be due to possession, magic or animatronics.
Batadons are jumping stone heads found in Easton Kingdom. They are closely resembling Easter Island moai heads in appearance.
While modern chemistry defines 118 atomic elements, video games more often deal with classical elements as described in ancient philosophy, mainly fire, water, earth, and air. In many games, each element is stronger against certain elements, but weaker against others.
Supernatural beings that are created from and serve their respective elements.
Frankenstein's monster is the creature inspired by the Mary Shelley novel, Frankenstein. Usually creatures inspired by this theme are made from different body parts and almost always have bolts through their necks. They're usually naive and destructive.
Magical creatures made of stone, resembling the grotesque statues commonly part of Gothic architecture such as the Notre Dame cathedral in Paris.
Abilities or objects that can only be obtained by killing a god or if gods themselves offer them to a character.
Golem is the third and final evolution of Geodude. It is enclosed in an extremely durable shell.
Henchmen are the loyal grunts caught in between the player and the main antagonist. Without them every game would be nothing more than a boss battle.
An effect or ability that pushes an object or person away. Often found in, but not limited to, explosive weapons.
The concept of affecting the universe through supernatural methods, breaking the fundamental laws of science.
Many games such as Shin Megami Tensei, God of War, or Too Human base their story off of or utilize elements from the order of the cosmos as perceived by humans both ancient and modern.
Necromancers are spell casters who specializes in conjuring and controlling the undead.
The foot soldiers of Power Rangers villain Rita Repulsa, and later, Lord Zedd.
A gathering of people who believe in the same higher power(s), and follow the rules laid out by the mortals chosen to be their prophets. Video games generally try to shy away from negatively portraying real religions to avoid controversy, however they make ample use of fictional in-game religions.
Set of actions, that are part of a religion or traditions.
If a person is made of metal and has circuitry instead of a circulatory system, then their game belongs on this list.
Men of rock who act as shock troops for Krang/The Kraang, and by extension the Shredder. They tend to favor powerful modern or advanced ranged weaponry.
These lumbering giants of the Plane of Hate will crush any who are foolish enough to enter Innoruuk's realm.
Enemies who at first appear to be statues, until they surprise the player by moving.
The strongest of all Atronachs, the Storm Atronach is a force to be reckoned with.
Strength beyond normal human bounds, i.e. lifting cars, bending metals, shattering a street with one's fist.
Like the Batadon, Tokotokos vaguely resemble Easter Island moai heads. Unlike the batadon however, these dudes lack wings, instead sporting some funky sunglasses. Tokotokos generally attacks in groups of three.
The Undead is an umbrella term describing creatures that do not exhibit the key fundamental attributes that are associated with life, such as respiration, and blood circulation. They are divided into two main categories: Ethereal and Corporeal, depending on whether or not they have a body.
This is a place of special vulnerability. Particularly used in boss fights or when simply fighting Giant Enemy Crabs that cannot be defeated by usual means.
Being learned scholars and masters of the arcane arts, wizards wield great power by manipulating magical energy for the forces of good and evil.
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