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    Geometry Wars: Retro Evolved 2

    Game » consists of 2 releases. Released Jul 30, 2008

    With several new modes and updated visuals, Geometry Wars: Retro Evolved 2 proves to be a worthy successor to the Xbox Live Arcade smash hit, Geometry Wars.

    First impressions...

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    AvD

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    #1  Edited By AvD

    So Geometry Wars 2 has finally arrived.  I just downloaded it, being a big fan of the first, and got a little time with it.  So far I'm liking it, the new scoring system is great, rewarding you multipliers for the length of your games rather than your lives.  The game modes so far seem fun, I'm still unsure if they will have the lasting value of the classic 'evolved', but that mode is still here intact so there are no complaints.  The new enemies add some variety too, which is very welcome.

    So what do you guys think?

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    Manks

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    #2  Edited By Manks

    Yeah the new scoring is great and so are the new gametypes.  The new enemies add new challenges, like how the orange arrows can travel faster than you.  I just miss the weapon upgrades after every 10,000 points.

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    Hannibal

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    #3  Edited By Hannibal

    A few nitpicks:

    Clone ships are even more annoying.
    Waves is dumb.
    The gun takes some getting used to, but I'm, how you say, getting used to it.
    Smile is going to be impossible. Yeesh.
    At first I didn't like geoms but then when I found myself making suicide runs to try and get more of em I realized how they really added more choice to the gameplay.
    The fact that you can't do the whole "circle around and fire behind you" thing anymore is a little annoying but I'll deal with it.

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