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Game » consists of 2 releases. Released Feb 08, 2007
Strategy games which encourage users to eXplore, eXpand, eXploit, and eXterminate.
This concept occurs in many RPGs and Sci-Fi games. The Ancient Advanced Civilization Technology is often a giant weapon (Halo Rings, Giant of Babil, etc.) that becomes a major plot focus in the stories of these games.
Some games let players customize their character (or characters). Degree of customization may vary, with some games simply allowing to choose between different types of clothes, while others provide more detailed tinkering of features such as the distance between a character's eyes or hair color.
The concept of purchasing media and having it delivered over the internet. No physical representation of this content is given, and although the content resides on the user's hard drive they are typically granted a license to the product, rather than ownership of it.
A game mechanic in which you can interact with another country/civilization. Usually games allow you to declare war, offer peace, trade, etc. using diplomacy.
Games that include a simulated economy which the player(s) can affect.
An Expansion brings new missions, modes & new story elements to a full product title. Expansions typically require a full version game to function, but there are also stand-alone packs as well.
Hotseat multiplayer mode allows multiple people to play the same game on one system. This generally only applies to turn based games such as Civilization IV or Advanced Wars.
The Iconians are a playable species in Galactic Civilizations II: Dread Lords and its expansions. They are the oldest surviving species in the galaxy, though they have barely clung to their existence after a brutal war with their own creations, the robotic Yor.
Impulse was Stardock's digital distribution platform. Impulse allowed gamers to quickly find their favorite software and download it automatically to their computer.
The Krynn are a playable species added to Galactic Civilizations II in the Dark Avatar expansion. They are committed to spreading their religion of peace and tolerance into the galaxy.
In real time strategy games, Macromanagement or "macro" is a loose term used to describe the ability to produce units.
Micromanagement is the act of increasing the efficiency and longevity of units during a battle, or managing equipment, statistics and abilities on an obsessive level.
A form of level transition, mainly used in the early 90's. The act of travelling from one planet to another.
A "Tech Tree" is a concept used mainly in strategy and role playing games. Unlocking a node in the tree generally unlocks some effect (example: a new ability in a role playing game or new unit in a strategy game). Unlocking a parent node allows access to its child nodes.
The Torians are appear in Galactic Civilizations and are a playable species in Galactic Civilizations II. Former slaves of the vicious Drengin Empire, the Torians have since shrugged off their shackles and are looking to expand their civilization into the stars- and maybe get a bit of revenge while they're at it.
Turn-based games divide game actions into distinct parts, called turns. This gives the player time to strategically choose actions as the battle or events unfold.
The ability, through purchasing, winning, unlocking, or other means, to change your vehicle (usually for the better). Changes can be alterations to original vehicle or a completely new vehicle.
The building/editing of vehicles, mechs, and the like.
Xfire is a downloadable instant messenger client and Digital Download Store for Windows. It is targeted at gamers and has many features related to gaming.
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