Starflight was the first game to show me the joys of space exploration and what a (somewhat) realistic take on the concept of "Boldly Going Where No Man had Gone Before" could really do. Mass effect while a great series in its own right made some promises near the start of development that gave it more of a slant in this direction where going out and finding your own adventure was, if not THE focus a much larger part than it obviously ended up being by ME3 becoming a pretty linear affair. But this concept I feel has not been fully captured in anything since the Starflight series, landing on planets, scanning resources, meeting hostile or friendly civilizations going where you want to go, you know captaining a starship. Hopefully one day they will make a game that is just a modern version of this but while I wait I have a question for you fellow duders...
I just got back into FTL in a nasty way, for a game that is so small and has such a straightforward vision I really feel like it is just a step into a truly fantastic way to play a space sim, the combat model the top down ship controls combined with the ability to land on planets and choose between infinite sectors of space would be mind boggling even if it was kept in the style of how FTL is designed now (No 3D little overhead) I want this so bad and the question I honestly came to ask is if there is something I missed I want more FTL now is there a game that try's to emulate this concept with any level of success? Also does anyone else share this want I feel like it is such a basic thing I am shocked that there is nothing like this if they could pull off Starflight on a Tandy 1000 what could we do with an i7 and tools that allow content creation to happen so much faster?
EDIT: New FTL Expansion could not be more stoked.
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