Welp, we're a few days into 2023, and so it seems like the right time to talk about what games (or gaming hardware/peripherals) we're most anticipating this year (following a thread by @gtxforza last year).
I want to make a list partly just for my own reference, so I can better keep track of what's coming that I actually care about.
So, here's the stuff that's caught my interest, listed in order of currently expected release date, so far as that's possible. Looks like a pretty jam-packed year from where I'm sitting, at least if all of this stuff actually comes out on schedule.
Persona 3 Portable (January 19)
I remain happy that Persona 3 will finally be available again for modern hardware rather than requiring a PS2 or PSP/Vita, but sad that Atlus did not see fit to do the work on a definitive edition that married the best aspects of FES and Portable. But it's what we got, and I'll probably still buy it and play it again at some point, though maybe not right away. I may wait a while in the hope that some dedicated modders can somehow manage to do what Atlus didn't.
Hitman 3 - Freelancer mode (January 26)
This one slipped from last year. IO are adding a whole new way to play Hitman that really looks like it could invigorate the game in a way it's really needed for a while. Once you finish all the missions and max your mastery, there's just not much incentive to keep playing (aside from the occasional elusive target), but this mode will add a rogue-lite progression to give you something to work toward, including buying tools and pimping out 47's safehouse. I'm really looking forward to sinking some time into this.
PSVR 2 (February 22)
I have not pre-ordered this thing, but my brother already has, so I'll be in the enviable position of being able to try it before deciding if I want to shell out $550 to buy it myself. Definitely interested to check it out.
Wo Long: Fallen Dynasty (March 3)
I found Stranger of Paradise to be something of a disappointment despite having some good things going for it, gameplay-wise. But I loved Nioh and Nioh 2 enough that I am ready to jump into Team Ninja's next Souls-like effort anyway. They're known to be fairly responsive to fan feedback, and it seems like they've already implemented some good changes since that first demo.
Resident Evil 4 (March 24)
If you've read some of my posts from the last year, you may already know that I'm kind of an RE4 nut. I wrote a blog about the RE4 HD Project upon its release last year, and another one on my disappointment that this forthcoming reboot has added knife durability. Despite that, I think I'm still going to end up liking the new RE4 a lot... just not as much as the original.
Dead Island 2 (April 28)
I remember really liking that first Dead Island game way back in 2011, despite its jank (remember the controversy over that cinematic trailer?). And of course we've had Dying Light and Dying Light 2 since then, which I enjoyed fine. I really don't know if this new one will be any good given its long and troubled development history, but I'm intrigued to see how it turns out.
The Legend of Zelda: Tears of the Kingdom (May 12)
I never actually engaged much with the first one since weapon durability drove me up a wall. But I'm ready to give this new one a shot at some point, particularly if the weapon durability system is either gone or less pronounced.
Diablo 4 (June 6)
I've played the hell (heh) out of every mainline Diablo game and I expect to do the same with this one. Blizzard has been clear that it will not have the F2P hooks of Immortal... there will be a battle pass, but only for cosmetics. Which is fine with me. As long as I can pay a one-time fee for the game and enjoy breaking legions of loot pinatas (I mean killing demons), then I'm good.
Hollow Knight: Silksong (Q1/Q2 2023)
I loved that first game to death even though I never actually finished it (pretty sure I made it about 90% of the way through before getting distracted). I'm 1000% ready for a sequel. Possibly my only big issue with that first game was that it felt like the fast-travel locations were too far apart, the devs were too stingy with them. But the art and music and combat and every other aspect of that game was just brilliant.
Armored Core 6: Fire of Rubicon (2023)
I remember really loving that first AC game back in the mid-90s. I generally kept liking it a little less with every sequel; For Answer (2008) reinvigorated my interest a bit, but I never even touched AC5. Still, this is From Software we're talking about, and I'm pretty sure they're going to put out a great product. Looking forward to seeing what they do with this series after ten years.
Remnant 2 (2023)
That first game had its share of jank and problems, but that didn't keep me from platinuming it and playing through the story multiple times both alone and with a couple of buddies. I just hope that the sequel will both be less janky and have made some genuine design evolutions and improvements.
Lords of the Fallen (2023)
What a weird thing. Deck13 made one of the first Souls-likes in 2014 with Lords of the Fallen, and it was... really quite bad. Then they made The Surge (2017) and The Surge 2 (2019), which were much better. And now they're re-booting LotF. Why they didn't just create a new IP rather than link their new game to this old, bad game is sort of beyond me. But if the dev team applies the lessons they learned with the Surge games, this one has every chance to be totally decent. We'll see!
Payday 3 (2023)
This just recently got announced. I've screwed around with Payday 2 a fair bit over the years, a bit early on, and again once it went to a F2P model. I'm intrigued to see what they can do with creating a new one from scratch rather than just bolting new content onto a very old product (Payday 2 was first released in 2013!).
Hades 2 (2023?)
Supergiant has not announced any kind of release date for Hades 2, as far as I know, and so it may not come out in 2023 at all. But my guess is that they wouldn't have announced it at TGA if it wasn't going to at least enter early access sometime in 2023. Regardless, I'm definitely up for more Hades.
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EDIT: Oh, and one other thing I suppose I should mention. Though nothing has been announced, I would be somewhat surprised if we don't get a paid Elden Ring DLC expansion in 2023. From Software has done this for all Soulsborne games save Demon's Souls and Sekiro, and Elden Ring has such a large install base that it would be odd if they didn't take advantage of it. I've specifically avoided entering NG+ so I can play any prospective DLC on the first cycle. If and when such a DLC does come out, I think I'll probably end up going through at least one whole NG+ as well. Would be fun to play through that game again knowing that I'd already collected all the spells and equipment.
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