I keep up with the Waypoint podcast for now, but as it settles into its groove I'm not sure how much longer I'll do that. I appreciate Austin's perspective but Patrick and Danielle have both leaned heavily into his same mannerisms (the faux "oof, ahh, ummm" stuttering when confronting a difficult subject or obvious mistake some figure made) and also the boisterous "hah HAH!" exclamation when they're impressed with a pun or turn of phrase. It's made for a podcast that, counter to Austin (and Patrick's) expressed beliefs of constantly challenging their own understanding of things often comes off as a very internalized podcast. They also spend a lot of their time talking about phone games and other stuff I'm just not interested in at all; I don't mind the political bend or the more condensed nature of it, but the Bombcast and Beastcast benefit from wildly different perspectives.
No matter the era, no one Giant Bomb person has had an obvious cohort, they all have their differences and think the other person is crazy, weird or an idiot for one reason or another. Danielle, Patrick and Austin often come across as one voice coming from three mouths and it makes for a less dynamic listen even when it covers quite interesting subject matter. This goes for just about any podcast; The Ringer's podcasts, Adam Carolla, Marc Maron, Jalen Rose are the main podcasts I listen to and none of them would succeed if it were just a collection of people in a room agreeing with each other for one to two hours.
I don't really read many Waypoint articles, the site often comes across as intensely niche in its coverage and, when it does cover something interesting like the intersection between Street Fighter culture and hip-hop culture, they just hit the surface level without much actually interesting insight into the topic. "Surface level" can also describe what seems to be a new flagship feature for them, their "Guide to Games", which comes across as neither a guide nor a real explanation of what makes a game interesting or great. It comes across more as "Austin talks over some b-roll for two minutes about a game he likes without explaining why any of the things he's saying means anything to anyone other than himself."
It's a shame, I had pretty high hopes for Waypoint.
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