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Game » consists of 4 releases. Released Feb 04, 2014
A kind of protective clothing.
A narrow projectile.
Beards are visible facial follicle growth, commonly associated with adult male homo sapiens. In video games, beards are commonly found in character customization systems (i.e. Rock Band) or when pirates are involved (i.e. the Monkey Island series).
The bread and butter of any self respecting archer, the bow is a stereotypical ranged weapon of olden times and fantasy settings.
Facial hair consists of anything from a mustache to sideburns. Facial hair has been a close friend of gaming from the beginning.
Some games include flatulence as a game mechanic or sometimes it's just something a character does.
Items used to protect hands. Often infused with magic to strengthen the user.
A goatee is a patch of hair on the chin, sometimes includes a mustache. Major characters who sport goatees include Gordan Freeman (Half-life), Kratos (God of War) and Marcus Fenix (Gears of War).
It's green and grows in the ground. This page is for games that use grass in some notable way, not for all video games that merely have grass in them.
Whether it's worn for protection or style, helmets appear in various game genres.
A post with a lamp on it generally placed along side roads to illuminate them at night.
Mushroom is the familiar term used to describe a gilled fungus which may or may not bear a stem. Mushrooms are the "fruit" of spore bearing fungi.
The manliest type of facial hair.
A length of exceptionally sharp metal with a handle, used for centuries as the go-to killing device for the human race. It's dead simple: you stick the pointy end in the thing you want to die. Or you could always slash them with the equally sharp sides. That works too.
A tree is a perennial woody plant. Trees are often used in games as a natural wall, providing a barrier as well as cover. Many games also use them to make their environments looks more natural and attractive.
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