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A general location used to store and invest money. Whether players rob it, or store money in it and gain some interest, banks are a long-standing institution in video games.
A place to buy alcoholic beverages and to mingle/meet with non player characters. Bars in games are sometimes essential to advance the plot, or recruit party members. Bars are the modern equivalents of taverns. You see taverns in fantasy games and bars in modern/sci-fi games.
Erud's Crossing is a small sea that separates the west coast of Antonica from Odus.
A guild hall is a place of learning for people of a particular class, job, or trade skill.
A marketplace that typically sells high-end jewelry at high-end prices.
Norrath is the world at the center of the EverQuest franchise.
Odus is a small continent in the world of Norrath.
A prison is a secure location built for the confinement of a person or persons for a set length of time. It is often built by the state to punish criminals, and sequester them from productive members of society.
A place where you can buy, and sometimes sell things.
The tavern offers respite for weary travelers and parched throats alike. Leave your troubles at the door, and enjoy an evening of wine and song.
An intricate, often ancient, structure devoted to a deity, usually filled with traps and overly enthusiastic followers.
Toxxulia Forest is a dense forest at the heart of the continent of Odus. It separates the two opposing Erudite cities of Erudin and Paineel.
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