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    Epic Astro Story

    Game » consists of 0 releases. Released Dec 16, 2011

    Another entry from a well-known simulation developer; Epic Astro Story delivers a fun, deep, and rewarding mobile experience.

    Short summary describing this game.

    No recent wiki edits to this page.

    Gameplay

    Epic Astro Story revolves around the exploration of planets, production of materials, and improving the appeal of your planet for tourists. The game is controlled via a handful of menu systems giving the user an indirect control over their city and it's citizens. Options include improving your residents, adding appeal to your overall tourism, exploring dangerous and unknown territories and planets, as well as controlling the economy through means of material production and consumption.

    Buildings

    Epic Astro Story consists of 3 different "types" of structures. These include "Environment," "Work," and "Tourism." Each collection of buildings focus on a specific part of the overall economy of the players planet. The tourism category houses special bonus buildings that are found through exploration of the map that benefit both the appeal and research production of your tourists.

    Environment

    StructureExplanation
    HouseYour general purpose building for your inhabitants. These buildings "improve" with the increase in your citizen's level.
    DestroyDestroy structures and (unlocked) environment.
    RoadYour general system connection tile. Roads are needed for your citizens to travel to the various buildings in your city.
    ExporterBuilt next to "fields," exporters sell the harvested field immediately instead of allowing for transport to a factory, or processor.

    --

    Work

    StructureExplanation
    FieldYour general-purpose material producer. It is required to create foods at the Factory and processor.
    FactoryGenerates specialty foods and items from gathered materials at the Field and Mine.
    MineLike the field, but generates materials like Rock, Iron, and Rare metals.
    ProcessorUses materials created at the field and mine to create higher tiered materials.

    --

    Tourism

    StructureExplanation
    Space-portYour city's mode of entry for interplanetary visitation.
    HotelHousing for your tourists. Improves your relations with discovered civilizations with increased appeal.
    Flower-bedWhen built next to a Hotel, the flower-bed adds +2 appeal to the Hotel's overall appeal.

    Tourism bonus buildings.

    These buildings are found through exploration of caves and unknown territories on your planet. They add bonus research and cash when visited.

    Structure
    Ivory Statue
    Food Cart
    Museum
    Park
    Gym
    Fast-food Restaurant
    Toy Store

    Weapons and Armor and Abilities

    You can equip your citizens with weapons, armor, and abilities to aid them in their exploration of the unknown universe. They are discovered my "researching" the specific field which can be found throughout your exploration of the planet.

    Weapons

    MeleeCondition
    ClubWeapon Tech 01
    KnifeWeapon Tech 02
    Short-swordWeapon Tech 03
    Long-swordWeapon Tech 04
    Battle-axeWeapon Tech 05
    SwordWeapon Tech 06
    HammerWeapon Tech 07
    Heat AxePlanet Level 06 Reward
    Beam SabreWeapon Tech 07 + Electronics Tech 04
    DrillWeapon Tech 07 + Mining Tech 03
    Golden AxeBottomless Chasm Challenge Dungeon L13 Reward
    Force SwordBottomless Chasm Challenge Dungeon L4 Battle Reward
    RangedCondition
    RockN/A
    BoomerangWeapon Tech 02
    Throwing KnifeWeapon Tech 03
    Shock BladeLevel 02 Planet Reward
    Throwing StarWeapon Tech 04
    Iron BoomerangWeapon Tech 05
    PistolWeapon Tech 06
    BazookaWeapon Tech 07
    Beam RifleWeapon Tech 07+ Electronics Tech 04
    Wind BladeLevel 09 Planet Reward
    Multiple-launch BazookaBottomless Chasm Challenge Dungeon L4 Reward
    Plasma RifleBottomless Chasm Challenge Dungeon L10 Reward

    Armor

    ArmorCondition
    Battle GearArmor Tech 01
    Space-SuitArmor Tech 02
    Power Suit 01Armor Tech 03
    Power Suit 02Armor Tech 04
    Power Suit 03Armor Tech 05
    Chimpan Z Suit100% Exploration of home planet.
    Kairo SuitBottomless Chasm Challenge Dungeon L16 Reward

    Abilities/Skills

    SkillExplanation
    RageAttack increased < 50% health.
    RecoverySmall heal when health < 50%.
    Heal allyHeal's an ally when health < 50%.
    Battle-cryIncreases allies attack when < 50% HP.
    Sharpshooter+1 range to citizen weapon.
    Power-strikeMelee attack increased periodically.
    Power-shotRanged attack increased periodically.
    GuardGuards against enemy attacks when health is < 50%.
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