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This concept is for games where at least one of the main characters is female.
Female characters who are designed with highly idealized figures and proportions, outfits that are revealing and/or form-fitting, and prone to ending up in completely over-the-top poses designed to show off their bodies.
Non-game software is an application that is not designed as a game, but which runs on a gaming-focused system. Examples include films or television shows on cartridge or disc, calculators, novels, Bibles, et cetera.
PlayStation Portable games that are compatible with this accessory.
These PlayStation Portable games ends with "Portable" in their names.
A transformation is a different stage or form for something. Usually an upgrade.
People who are aged during the growth period of adolescence, traditionally between 13 and 17 years old.
A sequel (also called a follow-up) is a game that carries forward the gameplay concepts, and often the story, of a previous game to which it is officially linked.
Player characters that are infants, children, or adolescents.
An art style prevalent in anime in which a character or other item is rendered in smaller proportions in order to make it small, cute, and cuddly.
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