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Game » consists of 10 releases. Released Jun 17, 2011
Achievements are extra challenges added into video games that sometimes carry a point value or unlock bonus material, and are sometimes solely for bragging rights.
Action RPG (Action Role-Playing Game), also known as ARPG, refers to RPGs (role-playing games) that use direct, real-time, reflex-oriented, action combat systems, instead of the more abstract turn-based or menu-based battle systems.
Grabbing the attention of a nearby enemy NPC. Usually leads to them attacking.
A proprietary video codec (.bik/bk2 extension) developed by RAD Game Tools and used in a very large number of video games.
The deliberate animation of breasts, meant to titillate as a means to conform to more realistic physics.
A concept in games with multiple characters, a screen with pictures of all playable characters with the possibility of stat listings.
A common concept in RPGs and MMOs, color-coded loot is a concept where the quality/rarity of loot items are defined by a series of colors.
These games let players see the credits without needing to play the game first.
An attack that does more damage than usual, usually affected by random chance and some sort of modifier.
Crows are familiar over much of the world: large, intelligent, all-black birds with hoarse, cawing voices.
"Dear Diary. Went to See Movie. Ate Some Ice Cream. Murdered in a horrific, mysterious way. At least I don't have to jog tomorrow!"
Also called Diablo-esque or Dungeon Crawler ARPGs, this sub-genre was very popular in the 2000s and 2010s and spawned many successful franchises. Usually played from an isometric perspective focused on dungeon exploration, killing hordes of enemies, complex loot systems and creating different character builds.
Dialogue trees are a feature through which the player selects responses from a list of choices, eliciting reactions from NPCs and determining the path of the conversation and story.
Sometimes you want a challenge, sometimes you wanna coast.
The concept of purchasing media and having it delivered over the internet. No physical representation of this content is given, and although the content resides on the user's hard drive they are typically granted a license to the product, rather than ownership of it.
Downloadable Content adds new features and content to already-distributed video games via the Internet. Examples include new maps for FPS games, new songs for rhythm games, and new cars for racing games.
The concept of using two weapons at once, often for more damage at the cost of accuracy, the use of a shield, grenades, or other similar accessories.
The 2010 Electronic Entertainment Expo (E3) took place at the Los Angeles Convention Center in Los Angeles, California on June 15-17.
Experience Points are part of a character advancement system commonly found in RPGs. These points are generally gained by defeating an enemy or completing a task.
This concept is for games where at least one of the main characters is female.
In games, fire can be an obstacle, a tool, a weapon, or a solution. Just don't play with it...unless you really want to.
The ability to create, shape, and control fire at will. This is a common and well known power in fiction, its appearance dating back to ancient literature.
GamersGate is a client-free digital distribution service.
An Xbox 360 and Games for Windows Live feature that lets you purchase and download full Xbox, Xbox 360, and PC games through the Live Marketplace.
At E3 2013, Microsoft announced their Games with Gold campaign. The campaign offered two downloadable games a month for free for Xbox Live Gold subscribers for a limited number of months. On October 18, 2013, Microsoft stated they were extending the promotion indefinitely.
A screen where players can adjust the luminance value of a game's visuals. This is common in horror games.
An animation system used in creating games.
Health is a value that gauges how much damage players can take in a game before they die or pass out. Also known as life in some games. Health is usually represented by a bar or a percentage instead of an exact amount. Found in most non sport games
A parallel projection technique used in 2D sprite-based games to fake the appearance of 3D depth.
A common type of stage based around the fire and/or lava element. Often platforming heavy and inhabited by fire-based enemies.
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