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Abilitease is an aspect of game design wherein a game will provide a glimpse of your full skill-set at or near the start, only to remove most of these skills, stats, and abilities soon after.
An abomination is either the result of a demon possessing a living human or elf, or a undead flesh construct made from corpses sewn together.
Achievements are extra challenges added into video games that sometimes carry a point value or unlock bonus material, and are sometimes solely for bragging rights.
Grabbing the attention of a nearby enemy NPC. Usually leads to them attacking.
Abilities related to winds , storms, lightings and else. When it uses abilities directly related to air/electricity(for example: Mages or Dragons) it's related to this concept.
The toughest and most intelligent among the darkspawn, Alphas act as leaders among their kind.
Characters either begin with multiple outfits, unlock them through play, or purchase them as in-game items. These costumes are sometimes integral to play.
Ambient Occlusion attempts to realistically depict the way light reflects off surfaces and radiates throughout an area.
A dark power that is usually the cause for the world's strife. The curse can only be broken after the protagonist (or band of protagonists) defeats several dangerous trials.
Animals that follow you or help you on your journey.
Supernatural armor that moves on its own. This could be due to possession, magic or animatronics.
Anthropomorphism is the concept of an object, concept or character that has human qualities or traits, such as speech, a level of intelligence similar or higher than a human's and self consciousness. "Anthro" means "of human" and related to the concept of humanity.
Arcane Horrors serve as proof that the dangers of possession extend even beyond a mage’s lifetime.
Archdemons are the Old Gods manifested in the form of powerful and terrifying dragons, and tainted by Darkspawn. They possess an intellect far beyond the average dragon and are purely evil creatures.
Archery is the practice of propelling arrows with use of a bow. Throughout history, archery skills have been used in both hunting and warfare. Today, it is also a sport and recreational activity.
Some games offer alternate modes or specific sections of the storyline that involve arena combat, gladiator style.
Artificial Intelligence, or AI, commonly refers to the programmed behaviors of NPCs in a game, whether it's the fact that a soldier takes cover behind a wall in Gears of War, or that townspeople cheer upon your arrival to their village in Fable.
Ash Wraiths are powerful versions of Shades in Dragon Age: Origins and Dragon Age: Origins - Awakening.
Attributes are a numerical representation of a character's abilities who have their roots in RPGs. Today, attributes have spilled over to a wide range of game genres.
The game automatically saves for you when you reach certain points. Implemented in order to reduce frustration for forgetful savers.
When characters make conversation during normal gameplay, rather than a dialog-focused scene.
Poet and scholar, singer and narrator. A lover of wine, women and song, the bard is the iconic minstrel of the medieval world.
In computer games - especially rpg - they're a great source of booze and often information.
A large omnivorous mammal that can be white, brown, or black. Despite their ferociousness, they are also associated with being soft and cuddly, as in teddy bears. Bears are also known to eat stairs. Scientists say that because "bears eat stairs" rhymes the bears are naturally inclined to do so.
Bereskarns are bears that have been infected by the blight.
Betrayal is when a person breaks the trust and faith that others have placed in them.
A proprietary video codec (.bik/bk2 extension) developed by RAD Game Tools and used in a very large number of video games.
Winged, usually flying creatures, many of which enjoy perching on branches and defecating on unfortunate victims below.
Blight Wolves are wolves that have been infected by the Blight.
Necessary to sustain life in organic creatures, the crimson fluid known as blood tends to make appearances when the body's structure is compromised in some way, a very, very common occurrence in videogames.
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