Double Fine Productions, Inc.
Company »
Led by famed game designer Tim Schafer, Double Fine Productions, Inc. is an American game developer responsible for Psychonauts and Brütal Legend. Microsoft Game Studios acquired Double Fine in 2019.
Short summary describing this company.
-
78
Broken Age's Second Half Moving into Early 2015
It's going to take a little more time for Double Fine to polish up its adventure game.
-
53
Bombin' the A.M. With Scoops and the Wolf: 09/22/2014
Alex wrestles with his feelings about Swery's new game, Patrick tells poop stories about Danganronpa 2, and we answer your questions.
-
93
Double Fine Will Help Publish Gang Beasts
The most obvious development collaboration in the world has happened.
-
145
The Madness of David O'Reilly's Mountain
It's just a mountain. Or is it? Welcome to an existential nightmare, one that doesn't gain much clarity from Mountain's own creator.
-
251
Double Fine’s Broken Age Being Split in Half
There’s too much game and not enough money (yet).
-
156
E3 2013 Day Two
We bring Cliff Bleszinski, Jonathan Blow, Vince Zampella and the Respawn team, John Drake and Eric Pope from Harmonix, and Double Fine's own Brad Muir in for questioning.
-
253
Double Fine Returns to Kickstarter With Massive Chalice
Trenched designer Brad Muir is pitching a new game with inspiration from XCOM, Fire Emblem, and others.
-
82
Ron Gilbert Has Left Double Fine
With The Cave finished and out the door, Gilbert is moving on.
-
185
Giant Bomb's 2012 Game of the Year Awards: Day Five
Today gives us the year's best trend, biggest news, and worst game before wrapping up with the 10 best games of the year. But which will reign supreme?
-
26
The Authorship of a Video Game -- Part 2
Jeremiah and Patrick's conversation concludes with discussion of how little people know about how development works, the merits of Indie Game: The Movie, and the final word on putting a developer's name on the box.
-
142
For One Double Fine Fan, A Dream Did Come True
How an innocent message board thread lead Matthew Bell to hop on a plane for the first time in his life.
-
72
Ron Gilbert's Game at Double Fine Is... Puzzling
The pieces, however, are falling into place!
-
210
On Kickstarter, There Are No Guarantees
Double Fine's adventure game and Wasteland 2 make for lovely success stories, but the Kickstarter gamble isn't always full of cheers.
-
284
As Double Fine’s Kickstarter Nears an End, Wasteland 2’s Begins
And Wasteland 2 already seems well on the way to getting funded.
-
84
Double Fine Expands Platforms for Kickstarter Game, And Notch Adjusts Expectations for Psychonauts 2
The cash flowing into Kickstarter is giving Double Fine more options.
-
281
$1.6 Million and Counting
Double Fine's Kickstarter has been a massive success. Patrick caught up with Tim Schafer to talk budgets, expectations and 40,000 backers.
-
827
Double Fine Raises $1 Million for New Adventure Game
Double Fine set out to raise $400,000 for a new point-and-click--and did.
-
106
Double Fine Making Crazy Business Deals Isn't New
Meet Steven Dengler, co-founder of XE.com and super fan who found a way to make fulfilling a personal dream into a business opportunity for Double Fine.
-
56
Double Fine’s Next Game Comes Out on February 1
Double Fine Happy Action Theater arrives on Xbox Live Arcade next month.
-
82
Double Fine Bringing Mars, Bears, Loot to Trenched
And by Trenched, of course, we mean Iron Brigade, the new worldwide name for Trenched.
-
111
Psychonauts to Mac, Steam Version Gets Updated, iOS Stuff
If you've been looking for a reason to go back to Psychonauts, now's a good time.
-
106
European 'Trench' Trademark Owner Responds to Trenched Name Change
Trademark holders allege Microsoft wasn't very communicative during the process.
-
170
Publishing Rights to Psychonauts Now in Double Fine's Hands
The studio's always owned the franchise, but now it has everything.
-
22
Downloads Ahoy, As Double Fine Gets Trenched on June 22
Oh man, let the hat collecting...begin.
-
149
Double Fine Is Doing A Sesame Street Game For Kinect
It's for the kids!
-
66
Double Fine Goes From One To Four
The San Fran-based developer is working on four games at the same time.
Log in to comment