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Game » consists of 2 releases. Released December 1990
A stereotypical prehistoric human, usually clad in animal skins and rather violent. Does not always live in a cave.
The main line of distinction between victory or failure in video games, death is the process of a biological being ceasing to be alive.
The concept of decay is best known in video games when an item or a being is of a degrading quality. When the item is degrading, players or the game itself refer to this matter as decay.
Digging is a strategic mechanic of many games. Digging allows the ability to unearth valuables and strategize pathways.
These prehistoric behemoths cause chaos amongst many. Unfortunately, they are extinct.
Receiving damage or dying as a result of falling.
A small animal that digs tunnels and mostly feeds on earthworms. Its eyesight is weak, but the smell and the touch are strong
A two winged insect. The females are known for sucking blood of mammals in order to obtain the nutrients required to lay eggs.
The skeleton is the framework of the human body.
When a certain amount of time is given to the player to reach a goal or finish an objective.
The Undead is an umbrella term describing creatures that do not exhibit the key fundamental attributes that are associated with life, such as respiration, and blood circulation. They are divided into two main categories: Ethereal and Corporeal, depending on whether or not they have a body.
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