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Audio logs are short voice recordings that a player comes across within a game that helps inform the player of the game's story and characters.
Games whose menus feature a book-like motif. Often this is featured in games with a fairy tale—style narrative.
"Dear Diary, this entry is addressed to myself, given that soon I will likely suffer a bump to the head, drink a mysterious substance, be attacked by a psychic, or do one of many other things that can cause me to forget about what it is I'm writing right now."
"Dear Diary. Went to See Movie. Ate Some Ice Cream. Murdered in a horrific, mysterious way. At least I don't have to jog tomorrow!"
Many RPGs and survival horror games have the player find diaries written by people that were slowly transforming into monsters or zombies. Somehow, they make sure to keep writing in their diary, right up until they're no longer human, so that the player can read their mindlessly violent final thoughts.
A disorder that makes reading and writing tough, regardless of the sufferer's intelligence level. It can be the source of a wide variety of symptoms related to letter recognition, the sounds and spelling of words, and other factors.
When a character in a video game must explore their own psyche to progress through the game. Although this can be metaphorical, more often than not, the character does so literally.
A Horcrux is a form of Dark Magic that allows a Witch or Wizard to encase part of their soul in ordinary objects, making them invincible.
The best way to make sure even the stupidest players know that certain people, places, terms, or concepts in a game are important is to highlight those words in the text with different coloured letters, or through the use of bold, italicized, or all-caps text.
Quest tracking is a common theme in RPGs and open-world adventure games, whereby the game monitors, records, and occasionally directs the player as to his next mission.
Games where players are given material to read; this includes books, newspapers, and emails.
A story-telling technique whereby additional story information is written in a fictional alphabet or language that can be deciphered by following in-game clues.
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