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Game » consists of 6 releases. Released Jan 25, 2003
The fixed camera was made famous by games such as the Resident Evil and Metal Gear Solid franchises. Depending on the camera set, up could be down and left could be right. Even in the later generation of consoles, games like the God of War franchise still use this technique.
A phenomenon by which one or more aspects of a character are exaggerated to the point of becoming a much bigger and more pronounced part of their identity than they previously were, even to the point of becoming the character's defining characteristic. Named after The Simpsons character Ned Flanders, who in-between the show's earliest and latest seasons had his religious background exaggerated to the point of becoming an intolerant Fundamentalist.
Characters that have a French accent.
A status effect that may increase strength and vitality at the expense of drawbacks such as poorer dexterity and reduced stamina.
Game Over originally appeared in pinball machines, and later, arcade machines. When players lose at a game, it is game over.
A character or a disembodied voice will say the name of the video game. Depending on the mood of the game, this could range from shouting the game's name to ominously whispering it.
These games were popular enough to warrant an anime, whether it was a full television series, an OVA (original video animation), or a feature-length movie.
Greatest hits is a general term for re-releases of games which have sold a certain number of copies, as part of a program managed by the console manufacturer.
A term that can be used to refer to RPGs that focus more on the action, or brawler action games which focus on hack & slash gameplay.
A living being who is the product of the reproductive mating of two different species.
The Infested Chopper of Dante's 5th Mission demands that the player masters the art of firearms from a distance. It keeps the player under pressure with Gatling guns and rockets.
Henchmen are the loyal grunts caught in between the player and the main antagonist. Without them every game would be nothing more than a boss battle.
In game compliments are whenever a game compliments you, be it the announcer or when something on screen tells you.
Complete move list for character actions that are already in the game itself. Usually accessed via pause menu.
A concept in a game where the playable character can't run out of ammo, and doesn't need to pick up/buy ammo. In some cases, you still have to reload your weapon, but you will still have an endless amount of magazines.
Weapons with a mind of their own. Sometimes their personalities clash with the people wielding them.
It's arguably the one move that symbolizes the medium to those outside it. The ability to jump, be it onto a building, a platform, or a skull, is one of the all time most important abilities ever put in a video game.
A number of kills without a suffering a death.
In some action oriented videogames, the player is able to launch enemies into the air, and can sometimes proceed with follow-up attacks.
Lock On is a game mechanic that allows the player to automatically center the character's aim on a target, usually done with a toggle or a press of a button.
A weapon that has been forged and/or imbued with mystical energy, magic, or some other supernatural force. It is often required to solve a specific puzzle, or vanquish an impossible foe.
Games that feature an antagonist--someone who opposes the game's protagonist--that is a man.
This concept is for games in which at least one of the main characters is male.
Mercenaries, Soldiers for Hire, have been found fighting in conflicts since the dawn of human warfare. These hired guns show a desire to turn their talent in the art of death to a more profitable profession.
Sometimes one playable character just isn't enough.
A mode that allows a game to be replayed after a first completion, carrying over items, experience, weapons, and other elements from the first playthrough.
Games in which, instead of playing on "Easy" or "Hard", players play on "Marine" or "Way of the Samurai".
In many games such as Devil May Cry and God of War, Orbs, or "Souls", if you will, spawn out of the enemies you destroy and provide you with either sweet life or power. Many times these "Orbs" can also be used as a currency of sorts to upgrade.
Bonuses that players can equip to their characters to give special abilities or buffs. They are often progressively unlocked by earning experience points.
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