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Concept »
An immature childish person. It wears diapers and whines a lot, much like old folks. Babies are considered cute by most people.
Crying babies are often used as a scare tactic in horror games such as Silent Hill, Dead Space, or Haunted House. The pitch of their cries is naturally designed to be unsettling.
Demons are generally creatures of evil, usually from Hell, who are often totally untrustworthy even when they're not murdering everyone and destroying everything in their path.
A Final Boss encounter against an opponent designed to look like/represent a fetus.
The act of killing a child is considered taboo in most games. There are, however, some games that allow this breed of tomfoolery.
Necromorphs are the enemies in the Dead Space franchise. The Necromorph infection uses deceased bodies as hosts and forms hideously mutated shapes to adapt to more effective killing styles. Originally encountered on deep-space mining colony Aegis VII, it is believed that the infection originated from the Red Marker.
Scary Children in scary games. Some speak, some don't but they all stare.
An enemy in the Silent Hill franchise.
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